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Everything posted by Dizzle

  1. Dizzle

    Poll: Do you like the new DLC?

    This has been my experience so far. I haven't touched the editor yet, but trying to play the first mission has been nothing but frustration. The parts are cool I guess, but so far the only feature I've really been impressed with are the shrouds on some engines.
  2. Dizzle

    How long does your game take to load?

    Less than a minute with a handful of large visual mods and assorted smaller ones. On an SSD, but not much faster than the old HDD.
  3. Dizzle

    The Grand Parachute Discussion Thread

    These things are the most fun new mechanic in a very long time.
  4. Purchased early so I get it for free. I think. I think I moved to Steam after the cutoff date, so I'm not sure how that's going to work. The historic parts and mission editor are two things I'm only really half-interested in, and I definitely wouldn't pay $15 for it when that money could be spent elsewhere.
  5. Dizzle

    National Cat Day 2018 in Japan

    It's an easter egg that comes with ModuleManager, don't worry about it.
  6. Dizzle

    how long of you been playing ksp?

    March 2012, not sure what version it was at, exactly. It was shortly before Minmus was added.
  7. Dizzle

    Pre-release 1.3.1 is live!

    This has been one of the most annoying things in the game since pretty much the beginning.
  8. Dizzle

    the steam summer sale is live

    Given its similarities to KSP, does anyone have experience with From the Depths? Just picked it up for $6.00 and WOW is it complicated. And it has like the worst UI I've ever seen. But I see a lot of potential here.
  9. This is all your fault.
  10. Dizzle

    What did you do in KSP today?

    Page 1337 does not disappoint.
  11. Dizzle

    How Were You First Introduced to KSP?

    Started playing in March of 2012 when someone made a thread about it on a Runescape forum. I played the demo, then bought it that same day.
  12. So today I sent a probe out to try and escape Kerbol. It was more than suited for the job, and when I had an escape trajectory, it said it would take 68 years to escape. I set it to max warp and left it running for about an hour and a half, or what ended up being around 16 years in-game. When I came back, I had traveled far, but it still said it would take 68 years. Is it actually possible to fully escape Kerbol? Current distance from Kerbol: 5,892,155,742,208,434m Speed: 12km/s+
  13. Dizzle

    Happy Halloween!

  14. Saw that I had one and thought some of you guys would have interesting stories. Basically, do you have any instances of not just debris, but entire abandoned ships? The inspiration is the lander of an Apollo-style mission in my new game. It was my first time trying such a thing and the orbiter was running on fumes. When the lander docked with it, I had no choice but to transfer all of its fuel into the orbiter. In order to lose weight, I decided to just leave the lander behind in a 66km munar orbit. This turned out to be a good call, since even then the crew just barely made it back. Now the lander just sits up there, and it's kind of creepy. I like creepy, so there it will stay.
  15. I doubt aliens would get kids that aren't already interested to play a game like KSP.
  16. Dizzle

    So, is KSP dying?

    Porkjet's departure is a blow to future graphical improvements. Beyond that, it's not really clear yet what the difference will be.
  17. We're guaranteed either a release, or title snark.
  18. When the space madness takes hold, I'm not sure I want to share a cabin with Bob.
  19. Dizzle

    ICBM silos

    This. I'd love to see more launch sites, or at least runways, but I'd rather not have any hint of military or weapons in the stock game.
  20. I've been trying to launch this rocket for a while, and within a few seconds of ignition, it starts wobbling uncontrollably. On the pad: Without the fairing: I've tried launching without the fairing, without the solar array, and without the ISRU. I've tried disabling torque on the reaction wheel. I've tried re-seating each part in case it's a clipping error. I've even tried moar struts, but nothing makes a difference. KJR doesn't seem to be working in the 1.2 Pre (either that or it's not helping), so no luck there. Any advice is appreciated.
  21. Dizzle

    Why is this rocket wobbling?

    Thanks, reducing engine gimbal to 15 worked.
  22. Dizzle

    Show off your awesome KSP pictures!

    Should I tell them? I kind of need the money.
  23. I'm a long-time player, but I've never been much good at efficiently building for interplanetary missions. Though I've gone interplanetary, it's pretty much just luck if I make it or not. No matter what, I can't seem to build a craft with more than 11km/s dV. I'm basically looking to have two questions answered: 1. How do I find out exactly how much dV a trip will take? I've seen dV maps, but don't have much of an idea how to read them. 2. How much dV should each stage have, starting from LKO?
  24. "That's normal, don't worry about it." - Buzz Aldrin.
  25. Dizzle


    I swear, EVERY time I find out about a "new" feature, the next thing I learn is that it's been in the game since 0.13. Anyway, only this community would look at the infinite budget and massive stockpile of rocket parts they've been given, and think to themselves, "Time to build a disco club!" That's why I love this place.