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TheOtherDave

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Posts posted by TheOtherDave

  1. 13 hours ago, Lisias said:

    I beg your pardon?

      Reveal hidden contents

    GrHd2wf.png

    I was just playing with a word that isn’t really used without its prefix (see also: what does it mean to be “whelming” or gruntled”?).

    Anyway, my point was that the stock joints are so weak that it seems more like you’re giving them their innate strength rather than boosting strength that’s already there.

  2. 56 minutes ago, Lisias said:

    Autostruts can be useful, I wish they weren't dirty cheap - I pay nothing by using them, neither the craft gets heavier neither. And I think they should cost Funds and they should cause penalty to the vehicle's mass. It's what we get when we reinforce real life structures.

    You can’t reinforce something that was never “inforced“ in the first place.

  3. On 3/13/2023 at 10:22 AM, dvrabel said:

    Visibly flexing rockets gives a good visual indicator that the rocket is over-stressed and may be about to fail. Without some sort of indication like this, rockets that spontaneously break apart with no warning will be very frustrating , particularly for less experienced players.

    Visibly flexing rockets make that problem worse since they’re so hard to control.

  4. On 3/9/2023 at 1:27 PM, Superluminaut said:

    As artistic license, wobble seems very cartoonish, like Wile E. Coyote taking  a running start. It's not real physics.

    If it was just some cartoonish effect, I probably wouldn’t care. It makes things soooo hard to control, though. For me the game is easier to play at like 5 fps without the wobble than at 30+ fps with the wobble.

  5. Just as a quick note about rockets breaking up when they go sideways… they don’t all break when they go sideways. Starship does its re-entry braking by flying sideways. It is true that none of them materially wobble, though. I would say that if the flexing ever becomes noticeable, the rocket should probably just break up instead.

  6. 8 hours ago, zeekzeek22 said:

    That could be a setting (that would probably slow things down a bunch and make enormous save files). But it sounds like a feature that would 90% be for streamers and would only be for people with the best computers. Would be cool but hard to imagine it'd be prioritized. Short recorded nuggets would be ideal and the most appealing for a broad audience.

    You’re correct, but unless you’re literally just talking about saving video (which can eat up a lot of space), it’s essentially the same mechanism as what I’m describing… the only two differences are how much gets logged and the decoupling of the playback from the current graphics settings.

  7. 1 hour ago, HebaruSan said:

    One possibility is that the state of the game was worse 1 month ago, worse than that 2 months ago, even worse still 3 months ago, etc., and they spent that time fixing even more serious problems that we never saw. We'll never know what problems the devs fixed before release, because they were fixed before release.

    Yep. There's like a 99.9945872% chance this is the answer.

  8. 3 minutes ago, Moons said:

    Serious question:

    Do you - and the team - really think Discord is worth it? Wouldnt it be better to reduce communication to platforms that are actually publicly visible to most people? In reality anything said at discord can never be found because google doesnt search trough discord - so lots of informations is just lost in the chaotic system that is discord and people interrested in the game also wont finde discord since its not public via search engines etc.

    Twitter - mostly for news and statements (but to be honest i think twitter is useless these days since it seems to block users without login)

    Forums - main way to communicate - it makes sense to use the Steam forums and the official forums here

    AFAICT, Discord is just group texting for groups who don't want to share their phone numbers. I think that's why it so popular... it has that laid-back feel, and the fact that it isn't searchable means people don't necessarily have to feel so guarded all the time.

    Of course, that also makes it objectively terrible for anything other than "group texting", but nobody wants to have to check multiple places so it gets used anyway.

  9. On 2/25/2023 at 1:01 PM, Jim DiGriz said:

    My thoughts though are that I'd rather build something so that WASM code built in other languages could run against KSP2 (kind of kRPC without the socket communication)

    I kinda liked the “remote” aspect of kRPC. It kinda forced the code to be asynchronous, which will likely make it easier to make better use of multiple CPU cores. Might have an impact on multiplayer, too, depending on how it gets implemented and if there are any rules on where plugins get “hosted” and such.

  10. 22 minutes ago, whatsEJstandfor said:

    Maybe that should only be a feature in multiplayer, then. Or, the conflicts could be part of the fun. But, given the size of the vehicles possible, I feel like taxiing with them is going to not be pleasant

    Hah, good point. Oh! Or maybe you'll need to upgrade the taxiways & runways so they'll be big enough to launch your vehicles? Not sure how that'd work with people making things even bigger than the anticipated biggest plane size.

  11. On 2/26/2023 at 11:56 AM, Hecatonichosachoron said:

    Have you actually found that folder? I'd love to know where it is

    I think I remember someone saying that the flags are all Unity assets for now, which, if true, probably makes custom flags at least difficult, if not impossible. I think custom flags was one of the things the devs have said is coming, so personally I probably wouldn't bother trying to hack them in now.

  12. 8 hours ago, Daniel Prates said:

    We have two runways now, maybe one could head 27 and the other 09.

    4 hours ago, whatsEJstandfor said:

    Or four options in the picker: Runway 09R, Runway 09L, Runway 27R, Runway 27L

    Yeah, that's how runways work IRL.

    The designation, I mean... I'm not saying that pilots pick from a list and their airplane magically appears in the right place :lol:

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