TheDARKOMETER

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About TheDARKOMETER

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  • Location In the coasts of Africa, The USS Enterprise Carrier. Feel free to add me on steam http://steamcommunity.com/id/Vonchez/
  • Interests Airplanes, rockets, space, aerodynamics, jet fighters, bombing stuff.

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  1. Thanks for the follows guys :D, However, I'll be inactive for now until I find some free time. Due to school and me being easily tired :( .

  2. It's about damn time I made something like an F-22 in this game. This warplane features good fuel economy, maneuverability, high TWR, and can supercruise at Mach 1.5 Dry at around 50-60% Thrust. Would anyone like some freedom? Load em up Bill! \ It's even powerful enough to go to Laythe! jk , but why not try flying in it's atmosphere ?
  3. So I made my first ever MiG Replica, a MiG-21, in KSP with FAR Installed (I'll be having FAR from now on ) It has actual Russian heat seeking missiles, but the AMRAAMS are made in the US of A. It can pull 9+Gs no problem. Bonus, MiG-21 Buzzes US Aircraft Carrier with Harrier Jets. Here's a sneak peak of what's to come next. (Really proud of the Internal Weapons Bay)
  4. Made an F-15 and flew it in KSP's version of the Mach Loop. I got FAR installed, got the hang of FAR and I have to say, the aerodynamics are really better. Spot the difference xD
  5. Someone had a bad day today
  6. Today I made a space station. and its one of the most Huge space stations I ever made.
  7. It's shape and design is inspired by the ISS. It's one of the most huge space station I ever made.
  8. Make sure in the SPH you pitch up the whole plane to see if theres any deviation of the CoL from the CoM. If the CoL is above the CoM, I tend to move the CoL backwards by adding more mass to the front (since you don't want to move the wing) or, really just sliding the wings back, so that the effective lift is reduced and reduces flippyness. Now, I don't quite get what you meant by "proceding around the prograde marker" but I'll tend to assume that means it has an exceeding AoA (You can do the Cobra Manuver if that's the case), but if you want to fix that, you can use the first solution above, or to simply turn off gimbals on the engine, if that doesn't do it much, you can decrease the authority on the horizontal stabilizer.
  9. Some constructive criticism here, the way your plane flies in my game might not be same due to some mods like SMURFF but here are some things I noticed. Your craft was quite flip happy because the CoL is above and behind the CoM when it's perfectly flat but when you pitch up the CoL deviates (I will show in pic below), also the landing gear is way too back the CoM which makes it hard to take off and makes the flipping quite drastic on take off. So when the plane pitches up this is what happens to the CoL. It causes it to flip due to the CoL being in front of the CoM It's pretty unstable So the quick fix to this is, since it's a Delta Wing configuration, I suggest you pull it waaay back, and pull the wheel more to the front for better takeoff, and add a canard for more stability and maneuvrability. So you see here, when the plane pitches up, the CoL doesn't go in front of the CoM which makes it flip. The Canards are tilted upward in order to not disturb the air flow of the delta wing. The intakes are also adjusted to the engine. It can pull11 Gs no problem, no flipping too. Just my two cents here, and I provided you a suggestion on how to fix it, so I hope I dont come off as rude lol
  10. Today President Jeb is traveling to Kerbistan to have diplomatic discussions. Tensions between the nations in between Jebistan and Kerbistan is quite high, so President Jeb requires escorts.
  11. Those are some really beautiful SSTOs.
  12. Just click the circle thing next to the IVA image. Oh and sorry about the large white space in my post. It seems the format has a bug with gfycat.
  13. Today I did some attempts of a Pugachev's Cobra on my F-16 with engine gimballing enabled.
  14. 2012 Player here and I never knew there were DLCs. wat?
  15. Made my first ever VTOL. Weaponization of it will be my next step. Vertical take off from the VAB helipad. En route to the carrier for VTOL Landing test. Vertical Landing to the carrier Touchdown Satisfying af Edit: Weaponization was easier than expected, and some minor polishing was done. VTOL's are easier to make than I previously thought, amazing to see I made it in less than an hour without much difficulty. Declassified Specs: 4x VTOL Jump Jet equalling to 160kN vertical thrust 2x J-404 93 kN thrust class engine Combat Range: 1,730,387.5 meters Maximum VTOL weight: 15,900 kg Internal Fuel: approx 14,000 kg.