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Everything posted by ALILOOOONG
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[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
ALILOOOONG replied to Yogui87's topic in KSP1 Mod Releases
I have a solution if you use the mech jeb to get you to right place warp wise then put retrograde on in the A.S.S. then fire the engine until you transfer to the mun/minimus hope this helps -
why sorry you've done nothing wrong.
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Epic! you used the artemis A from the space craft exchange right?
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I see no ausplane whene is it? EDIT: nvm It's the engines right?
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Alistair Kerman Butchery and rocketry co.
ALILOOOONG replied to ALILOOOONG's topic in KSP1 The Spacecraft Exchange
done just took a while to figuire it out -
I'm not gonna lie but non of this ever works for me can someone give me a step by step on flymetothemun!
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So I present to you the spirit of kerbin a mostly stock speed machine the only mod required is jelly cubes mk2 bi coupler http://kerbalspaceprogram.com/forum/showthread.php/4542-JellyCubes-Advanced-Weapons-R-D-Weapons-and-Other-Miscellanea 580m/s@10,000m level flight! what happens when forget to put the gear down
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Down Under Aerospace & Party Supplies [v0.5] [REMASTERED]
ALILOOOONG replied to Slew's topic in KSP1 Mod Releases
woot down under revamp! ausplane ftw! -
This is my 302 making log. I will be doing a .cfg and a .CRAFT for the X302 Parts list: command pod/cockpit:modeling fuel tank(s)?:starting rocket engine:modeled starting .cfg jet engines:modeled wings:modeled I'm Back although A long way to go I have a plan for how people will fly it at t+0 they power up the jet engines and precede to 15000 meters and then power up the rocket engine and kill the jet engines and then you are away!
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Starting a new project and need advice
ALILOOOONG replied to crimsonknight3's topic in KSP1 Mod Development
Are you planning on doing 302's and puddle jumpers my ambitious stargate buddy? -
Hi welcome to the forums If you want an avatar like mine just ask me only yours would be bigger than mine
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[Stock 0.16] Kerbofighter Mk 2 light turbojet
ALILOOOONG replied to Rickenbacker's topic in KSP1 The Spacecraft Exchange
Ever considered using jelly cubes' `mk2 bi coupler this would have a double powerplant -
Good stuff Reckon you could do a jet version?
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Hey nice work on this project I'm sure you know the history of mercury an subsequent mercury launches so what do you thin of the idea of adding well.... animal test flights to ksp http://en.wikipedia.org/wiki/Mercury-Redstone_2 I mean think of the fun we could have with making rockets with laika's and ham's at the controls
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Virgin Galactic's SpaceShipTwo+WhiteKnight
ALILOOOONG replied to ARPOLLO's topic in KSP1 The Spacecraft Exchange
damn can't find the gear sorry the first link doesn't work -
I feel your pain bro actual ftl travel is impossible
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Beautiful... it\'s so simple but.. I don\'t know it just looks like a sleek modern rocket. Well done!
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Go for it!