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KospY

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    Sr. Spacecraft Engineer

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  1. Hi, I'm in a wheelchair and can only use a mouse and on-screen keyboard, is there anyway to be able to attach and grab things in KIS without holding keys down on the keyboard?

    1. Matchlight

      Matchlight

      Unless you can find your way into the config files and rewrite what the controls are, I'd have to say no. You can always give it a go. I don't mean to be personal but do you just not have a keyboard or is it a disability that means you cannot use it?

      Kind Regards,

      Match.

    2. Jamiester23

      Jamiester23

      Oh ok, I've tried to rewrite the controls in the config file but it didn't work. I can not use a keyboard because of my disability, so I use an on-screen keyboard.

    3. Matchlight

      Matchlight

      In that case, I'm sorry but I can't help you. I'm not the developer of KIS, maybe contact the person currently maintaining KIS to help out?

  2. Just an official word : Following the excellent work of Igorz on the new features and fixes for KIS, he is now part of the team and will work as plugin maintainer while I'm busy
  3. KIS v1.2.3 released ! Just a small update for KSP 1.0.5. Enjoy !
  4. I just updated KAS to KSP 1.0.5, so this is normal You can now download KAS 0.5.5 from the main page.
  5. KIS 1.2.2 released! Here is the changelog: Hopefully there will be no more issues when transfering kerbal to a pod without internal (mods). Also a workaround has been found for the command seat icon, big thanks to mongoose!
  6. Just saw this. So the problem was caused by a broken shader! As squad didn't seem to fix this issue, I implemented the fix for the next update in KIS You can thanks mongoose! - - - Updated - - - Removing the helmet with KIS disable light and flares. If you use TextureReplacer, only the flare are disabled (I didn't change the way TextureReplacer work). For KIS it's a design choice, without helmet the headlamp cannot work. Hopefully a flashlight will be available later
  7. I made a mistake in the dll, please download KIS again. To hear the music playing at 100m you need to add the parameter sndMaxDistance=100 in the ghettoblaster .cfg.
  8. KAS 0.5.4 released! Changelog: Take note that KIS is no more mandatory. However by using KAS without KIS, you will not be able to : •Attach/detach connectors from EVA •Store hooks in containers •Mount hooks on winches from EVA •Attach hooks from EVA •Attach ground pylon on the ground To get all this features, you always need to install KIS.
  9. Because of you I'm not posting here often, but I follow the thread as much as I can. Also, It was a really simple request to do
  10. It simply disable ground attachement handling in moduleKISItem, to let KAS use his own KASModuleHarpoon. That can be used for others mods too if needed (KIS send events to the part on drop and attach). - - - Updated - - - When you move a carried container from a kerbal to another inventory? If yes the exception crashed the evaTweaker module leading to this :
  11. Is not that simple, calculating the boundary of parts to safely drop it behind or in front of the kerbal is pretty difficult. I let you imagine all the problems that can lead (dropping in another part in front of the kerbal, long part overlapping with another one or the kerbal...) I rather prefer to let the player control where it drop the part. I added two news keys in KIS 1.2.1 to set the position (up/down) above the surface targeted. I hope that will help to drop objects without colliding with the kerbal or a part.
  12. Re-download KIS. I made a mistake on the first release. - - - Updated - - - It's the pickupmodule parameters of kerbals. By default a Kerbal cannot attach (attach tools change those parameters when equipped) - - - Updated - - - You cannot drag a subassembly into a container (it's something planned for later). You right about dragging from editor screen... It didn't work anymore. I will fix this. Thanks for the report.
  13. Just saw it. I re-uploaded the mod with the fix.
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