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Salda007

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  1. If you find yourself needing to use the docking ports to connect a stage like that for some reason in the future, you can also just add an empty stage to your staging list; that should let you stage away things without triggering the upper stages. Be sure to disable fuel crossfeed on the docking ports, though! Found that one out the hard way. "Why doesn't my upper have any fuel?"
  2. Just don't use them in your ship and you should be fine. Parts in the VAB or SPH don't affect the save file, it's only when they're put on a ship and launched that they are included in the save or can begin saving their own data.
  3. Success! Megapod-3a has landed at Kronos base on Minmus! Also, I can't attach the save file. Even after zipping the file into a permitted format under the size limit, I'm still 19MB over my attachment limit. Great. Olex, want to PM me your e-mail address? Looks like I'll have to get the file to you that way.
  4. Blerg. Just left my last attempt splattered across Minmus' surface, and I didn't have a quicksave. It's 3 am here; I'll try again in the morning.
  5. Just got a chance to grab the save, so I'll hopefully get something up later tonight. If not, I hope people won't mind if I ask for a 24-hour extension due to the forums being offline.
  6. Sure, why wouldn\'t it? There should only really be a noticeable strain when you come within 200m of another ship as the physics for those ships load; Kerbos base on Minmus is pretty sparse (only two other ships) at the moment, so head there if you like. Also, if you need to land just outside of 200m to avoid lagging out, that\'s fine, too. Someone else can always hop it closer if needed.
  7. You can go one better and grab one of the save files with the base on it, to practice landing at the actual location! Just, y\'know, make sure you grab the latest file before your actual turn. ;-)
  8. Heh, the whole point of this is that the colonies are set up as a group. So feel free to fly a ship up to Minmus\'s south pole on your turn, and then others will join you there, and soon enough there will be a whole colony of landers (and maybe some rovers) there.
  9. Nope, I think we\'re all just interested in playing with the new parts. Feel free to bring a 1-man pod, or even one of the cockpits, if you like. Also, put me down for a flight out to Minmus!
  10. Alright, first flight is up! Ladies and gentlemen, I give you Mote base! (sorry, Stogas!) Why\'s it called Mote base? Well, it\'s right in the middle of the eastern 'eye' on the Mun. The location\'s not the hardest one to get to, and the terrain\'s pretty gentle; I figured I\'d start with a relatively easy base while everyone\'s getting used to the new parts. If we get enough ships up here to get a second base going, we can set that one up someplace harder. Anyway, the boys hopped out for a quick group shot, but they headed back in to hang out and wait for more people (I don\'t think anyone wants to drop a lander on a munwalker\'s head). The welcome mat\'s out, drinks are in the chiller, and the munchies are rehydrating, so come over and say hi! Save file\'s attached, Candre, you\'re up! (Yes, I pinged him, too!)
  11. I\'ll launch a mission on a clean save, and land somewhere on the Mun (haven\'t decided yet), establishing a 'base' there. Once I\'ve done so, I\'ll put up a post with a screenshot or two and attach the save file with my mission waiting on the moon, then ping Candre, who\'ll be next. Candre will download my save and fly his mission to the Mun, trying to land near me (closer is better, but sometimes lag forces people out past 200m). Once he\'s succeeded, he\'ll post the save with both missions, and ping you. You\'ll then do the same, flying your mission to a location of your choosing on Minmus and establishing the first Minmus base, since neither of us are heading there before you. Once you\'ve landed, post it here with the attached save (with all three flights) and ping whomever signs up next on the list. That person then has the option to fly to either the base on the Mun with Candre and myself, to your base on Minmus, or to a new base on Kerbin. Check out the previous thread for 0.15.2 as a really good example. Over time we\'ll assemble quite the collection of crafts at each base that people start landing at; it\'s a neat way to see other people\'s designs in practice. You can ask me to name the Mun base Buran, since I\'m heading there first, but I might name it something else. Haven\'t decided yet. ;-) Anyway, it\'s getting late, and my first attempt toppled over due to unexpectedly rough terrain (hazards of landing on the dark side of the Mun). I\'ll try again tomorrow and put up the first flight.
  12. First flight, please! I haven\'t been to the Mun yet in .16, but I aim to try!
  13. So, what\'s the plan for this with .16 out? I\'m happy to fly my last flight on this one; I copied over my .15.2 install before patching to .16. Nutt007, I\'m not going to jump in front of you if you want to fly yours as well; just let me know. Now, who want to organize Stock Base 4.0? (Not it!)
  14. The purpose behind the on-rails system is that it is very easy to calculate, because you\'re using set formula based on the orbital parameters and the overall clock. If the engine needed to calculate everything\'s position by calculating the physics for them, then the engine would be stressed.
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