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123 ExcellentAbout BigNose
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Just put a pointer to this thread in the old one, and marked it as deprecated. Really liking your work on this mod MOARdV, many thanks and may your motivation last longer than mine!
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
BigNose replied to ferram4's topic in Add-on Releases
FAR is updated for 1.3? PRAISE THE FERRAM4! *throws donation* Now I might actually get back to KSP for once! (Paypal says they are checking the info for the donation, could take some time) EDIT: It's done, they approved it!- 14,073 replies
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[1.3] TrackIR 5 not detected in x64 (again; still)
BigNose replied to BigNose's question in Technical Support (PC, unmodded installs)
Meh. We need more attention on this issue.- 7 replies
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[1.3] TrackIR 5 not detected in x64 (again; still)
BigNose replied to BigNose's question in Technical Support (PC, unmodded installs)
The problem still persists in KSP 1.3...- 7 replies
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[1.3] TrackIR 5 not detected in x64 (again; still)
BigNose replied to BigNose's question in Technical Support (PC, unmodded installs)
It has been almost 4 days... No response to this?- 7 replies
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First I want to say, I'm aware of this thread: But, not wanting to necro it and using this as an opportunity to gather all recent information into one thread, I'm starting this here. To state nothing new: In the vanilla state, freshly installed, the 64bit KSP (for quite some time now) is not able to connect to the TrackIR 5 software. The user could work around this problem by replacing the TrackIRUnity.dll in the KSP_Data/Managed folder with this one: https://github.com/medsouz/Unity-TrackIR-Plugin-DLL/releases. However, this does no longer work in KSP 1.2.1x64. TrackIR 5.
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
BigNose replied to Galileo's topic in Add-on Releases
FYI, Scatterer got updated: -
For me the LV909 Terrier works great, I have a plume exhaust flames and sound. The only engine that doesn't seem to have any effect except sound I could find is the Ant. EDIT: Nevermind one restart later it suddenly works too... Seems ok to me!
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
BigNose replied to ferram4's topic in Add-on Releases
After some testing all I can say is, the problem of crafts behaving like there is a slight asymmetry even though they are mirrored seems to be either gone or unnoticeable now. Before I noticed it several times although I never thought it was that much of a problem, flying with joystick and hatkey for trim makes it easy to get rid of any constant roll. Lanchester runs smooth and so far no further problems found! Nice work Ferram!- 14,073 replies
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[1.1.3] TAC - Life Support v0.12.2 - Release 03 JULY 2016
BigNose replied to danfarnsy's topic in Add-on Releases
Thanks for keeping this up to date, love this mod!- 200 replies
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Ohhh interesting, going to follow this for sure!
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[1.1.3] TAC - Life Support v0.12.2 - Release 03 JULY 2016
BigNose replied to danfarnsy's topic in Add-on Releases
Dude... Chill. 6 posts above you he said he is aware it needs an update and he will update it, but RL got in the way for now. Patience. AFAIK it's a relatively simple fix regarding how timewarp is handled in the code, every mod that interacts with timewarp needed a similar fix so far I think. EDIT: In the RemoteTech thread, someone posted a simple syntax change that did the trick after a recompile. He changed the Timewarp.SetRate function like this: I reckon it will be something similar for this mod, not 100% sure but just a guess.- 200 replies
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This got it working for me in 1.1.2 64bit with Win10 64bit, using TrackIR 5.3. Thank you so much!
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[1.3.1] Aviation Lights v3.14 [use MOARdV's version instead!]
BigNose replied to BigNose's topic in Add-on Releases
MOARdV kindly fixed this AddOn to work with the most recent KSP version, I just updated the front page. You can get the working version on the GitHub he set up, right here: https://github.com/MOARdV/AviationLights/releases Sorry for being so absent guys, but I really have my focus elsewhere right now. But I'm still glad everyone who likes this mod now can use it again, thank you MOARdV for your kindness in doing this!- 799 replies
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