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Everything posted by The Destroyer
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I finished editing the latest cinematic video of my RP-1 playthrough, pretty proud of it. Not sure if videos are ideal here? (I'm not as active here as I used to be. If its just pictures, let me know)
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Bigger album: here. It's based on the UR-900 Soviet rocket design (thus the 4.15m tank clustering) but with an American upper stage.
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Did some work on super-heavy lift vehicles in RSSRO.
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Episode 9 is out. Not sure if I should be making a reply to "bump" the thread each time its released or not.
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I don't really post here often anymore, but a few days ago I experimented with some camera and editing techniques for my series. (there is sound) gyfcat link, not sure if I can embed it directly?
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A quick teaser for the new episode is out.
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[1.12.x] Far Future Technologies - August 23: new engine!
The Destroyer replied to Nertea's topic in KSP1 Mod Releases
Wow, that's just beautiful. Amazing Christmas gift, than you Nertea. -
EP8, and also a 2.5 minute hypercut of the whole series is now out. Probably gonna take a break for awhile now.
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Episode 7 is out, next episode is crewed lunar landing!
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totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
The Destroyer replied to Halban's topic in KSP Fan Works
My new series, *Terminal Velocity* takes place in cinematic-style 10 minute videos for about 1 year of RP1 time. -
Episode 6 is out, exploring the Mars, Venus, and crew in orbit.
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Thanks! Here's the next episode.
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Now released: Episode 4, featuring a new intro, and a proper name.
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Hey all. I haven't been around the forum for awhile, but per request I've started documenting my new RSS/RO/RP-1 career. The episodes should cover 1-2 years of launches, and be around 7 minutes long each. (now around half a year, 15 minutes long) Like the series? Support computer upgrades for future episodes! Latest episode: 25. First three:
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Neat library! Blast from the past suddenly getting a notification about an 8 year old story, damn.
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KSP Interstellar Extended Support Thread
The Destroyer replied to FreeThinker's topic in KSP1 Mods Discussions
So I decided to see how well KSPI would peform in the enviroment of RSS/RO, warp drive results were a little... strange. Each time I arrived at a planet, I would get a near perfect orbit, instead of the expected large velocity difference from warping in-between planets. I went Earth>Pluto>Neptune>Mercury, all good orbits Is it due to the sheer size of RSS confusing things, or am I mis-remembering how the drive works? EDIT: Nevermind, was told about auto-circularize, that wasn't a thing before. Interesting. -
Experimented in mega-rocket design.
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Well, I haven't been playing KSP much recently, so I made a blueprint instead. (RSS/RO/RP1)
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I'm surprised this mod hasn't received more attention - it's awesome! Thank you.
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KSP version: 1.8 Windows 64 bit What happens: Context menu "steals" info from other parts Mods / Addons: all stock Steps to replicate 1) Wiggle your mouse around the engine menu (or any menu with context details) 2) Right click part, view result. Result: Context menu is filled with a bunch from other parts Fixes/workarounds: Exit vab and re-enter Imgur album: https://imgur.com/a/RSe4ypY
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Ascent profile for Eve
The Destroyer replied to davidpsummers's topic in KSP1 Gameplay Questions and Tutorials
It also depends on aerodynamics as well as TWR - a skinny lander can punch through the atmosphere and accelerate out quickly better than a fat rocket can. See here as well.