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About Greenfire32

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    Sr. Spacecraft Engineer

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  1. Greenfire32

    Leaving SENTINELs on was a bad idea! What to do?

    oh...oh no... I believe you can go into a config file somewhere and just literally delete them from existence (i think asteroids are handled in a similar manner as crafts), but someone smarter than me will have to tell you how to do that. In the meantime, turn off/terminate ALL yesterday lol. You gotta stop spawning in new objects. You could also try to stop tracking each object manually, but that would take...lots of time...
  2. Greenfire32

    Stage delay

    This is probably the most badass phrase I've ever heard on here.
  3. steam is always the latest released version.
  4. If you want uninterrupted communication with Kerbin for unmanned flights, you'll need at least 3 relay satellites in orbit of Minmus to maintain a line no matter where you are on the planet. If you want acceptable communication with Kerbin, you'll only need 2 relay satellites in orbit. You will experience some downtime, but it will be minimal. You don't need comm sats in Kerbin orbit, because Kerbin has many ground stations on its surface that will bounce the signal to the KSC for you. Kerbin basically comes with a free comm network as a default. Geosynchronous orbit is the preferred method because it makes maintaining a comm network easier, but it's not necessary. And If I remember right (and I might not), I'm not sure that Minmus geosync orbit is even possible because the altitude required is outside the sphere of influence (a game limitation). Or maybe that's the moon?...I forget which...
  5. Greenfire32

    KSP vs Simple Rockets ?

    If I remember correctly, KSP started out as exactly this. So it's funny that KSP starts as this kind of game, evolves into what we know today, and then inspires someone else to make a game based on KSP that is essentially KSP version 0.000001.
  6. Greenfire32

    Starting in KSP :D

    You don't need to know it, but it will help. However, KSP is very good at making physics intuitive so even if you don't get it now, you will in time.
  7. Greenfire32

    Ending 32-Bit Support with Update 1.5

    I remember when 32-bit was all we had and then 64-bit was introduced, but it was unstable and not recommended. How times change.
  8. Greenfire32

    Kerbin time or Earth time ?

    it takes some getting used to, but Kerbin time. I like my days to start with a sunrise and end with a sunset.
  9. Greenfire32

    Did you try the demo first or buy the game?

    Needs a third option for "I've been playing KSP for so long there was no demo."
  10. I honestly can't tell if this is supposed to be a joke or not. I have excrementsty internet with excrementsty limits and I'm charged by how much data I use ($.20/gb) so I know how "more internet usage=higher internet bill," but we're not talking about his internet bill, we're talking about how he's supposedly re-purchased the same game every time an update comes out. That's like buying a new car every time you need to fill the gas tank up. It makes zero sense and is completely unnecessary. Updating KSP doesn't cost anything. It IS free. You buy the game and updates are free. This is not a discussion on internet data usage, this is a discussion on how you don't need to continue re-buying the game over and again.
  11. If you bought from Steam: 1: Play the game, it'll update. Steam KSP supports automatic updates. If you bought from KSP Store: 1: Log in to the store (you should have an account if you bought from KSP store). 2: Click "my account" 3: Click "download" 4: Choose your version. The KSP launcher doesn't really support patches and updates even though it says it does, so if you bought KSP through the original store, you have to redownload the entire game in order to update. You don't have to repurchase it though, that would be madness.
  12. You don't have to buy every version of the game...once you make the initial purchase, updates are free...
  13. I'm gonna skip right over the "how" and just ask "why?"
  14. No practical use and tethered space-walks are far safer because you don't risk drifting off into the black (or worse, into the blue...). That said, it would be cool if they could miniaturize the MMU and add it to the spacesuit as kind of a "oh crap, your tether snapped and you're drifting away! Use a rescue burst!" kind of thing.