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Everything posted by xxjetterxx
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ksp and cyborg rat 5, gaming mouse
xxjetterxx replied to willow641's topic in KSP1 Technical Support (PC, unmodded installs)
Get something like xPadder. The buttons on the mouse are treated the same as an xbox controller's buttons, you should be able to assign keys to them. -
Unless SQUAD gains profits from this, we should have stuck to spaceport IMO </opinion>
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Mk2 Lightning Cockpit for B9 Aerospace v1.3 (FAR drag fixed)
xxjetterxx replied to BahamutoD's topic in KSP1 Mod Releases
Thanks, that'd mean a lot, thanks -
Mk2 Lightning Cockpit for B9 Aerospace v1.3 (FAR drag fixed)
xxjetterxx replied to BahamutoD's topic in KSP1 Mod Releases
Can we get a stock texture? I'm down for the model and see it should fit mk2 perfectly but I don't really like b9. -
Congratulations on the new deal with squad! Hope it goes well.
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[0.23] Stockalike parts for useful esthetics
xxjetterxx replied to TurboNisu's topic in KSP1 Mod Releases
Is this dead? I hope not. -
[Airships in 1.12.3] HooliganLabs Mods
xxjetterxx replied to JewelShisen's topic in KSP1 Mod Releases
I think this mod would be so much better with a stockalike texture option, other than that, great work! -
The last post is from 2011. Do you think it may just be a little out of date?
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0.90 Kerbal Weather Systems! Alpha 0.5.3 WIP! (Jan 2)
xxjetterxx replied to silverfox8124's topic in KSP1 Mod Development
The automatic weather does not seem to work, is this on purpose/is it not implemented yet? -
0.90 Kerbal Weather Systems! Alpha 0.5.3 WIP! (Jan 2)
xxjetterxx replied to silverfox8124's topic in KSP1 Mod Development
Does it work with NEAR? EDIT: Sorry. Oh my god I'm one of those people who does not read the first thing in a post. -
Propellor plane megathread (stock)
xxjetterxx replied to dennislinux's topic in KSP1 The Spacecraft Exchange
No, You just posted on a ridiculously old thread, known as necroing. This is regarded as "bad" in the community. -
I'm afraid you didn't read the rules for posting a challenge. You have to do it yourself first.
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Can't start the game
xxjetterxx replied to Red Dwarf's topic in KSP1 Technical Support (PC, unmodded installs)
http://forum.kerbalspaceprogram.com/threads/92230-Stock-Support-Bug-Reporting-Guide -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
xxjetterxx replied to Rowsdower's topic in KSP1 Discussion
That's perfect, rthsom. -
I'm going to be in Toronto tomorrow, so sadly there's a 1 day hole in the developpement, but I'm going to try to get thrust and lift in it, along with a spot for a kerbal and perhaps RAPIER-style propulsion
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https://www.youtube.com/watch?v=i3uxDzYdkNc Coming soon to a saved game near you.
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Seriously, anyone could post a trojan virus and call it anything.
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The 0.25 Waiting Room, now boarding passengers heading to Hypetown
xxjetterxx replied to Rowsdower's topic in KSP1 Discussion
I guess you guys all saw that. this is the best update ever. KSP: a michael bay film. -
that actually sounds great. Maybe a part that adds more hype the faster you go.
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'tis indeed
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I'm making a mod, and I am trying to add lift to a shuttle part. How would I tell unity/ksp where the lift comes from? do I have to use a GameObject?
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Made a model, will make some more tomorrow.