odin_spain
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[1.x] 5dim Military Contract Pack [v0.4] [2015-05-3]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
This weeks I´ve been studing because of my exams, I´ll finish it soon. Then I´ll continue working with this mod fixing some issues and with the next pack of missions. Thanks -
[1.x] 5dim Military Contract Pack [v0.4] [2015-05-3]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
Thanks, I´ll correct it for next release -
[1.x] 5dim Military Contract Pack [v0.4] [2015-05-3]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
You have to control planes from crew cabin. I have to make a "computer core" inside the planes in a specific orientation to spawns it correctly, that why you have to control it from the cabin. - - - Updated - - - I already test it and this weapons are available, notice that I changed the required tech to obtain it (relative to stock BDarmory). -
[1.0] 5dim Helium-3 Space mining [2015-05-2]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
Hi !, was not really a bug, but because I was reading my code again did some changes so it´s better for you to donwload it again. The problem is that He-3 is not really common. You can see a big spot of He-3 and land there, but when you run surface analisys maybe it would be dissapear, because He-3 in the same Bioma but in other part of the planet. It was not my foult, Kerbal 1.0 is in this way. You have to use Narrow band scanner map to search for He-3 again after surface analisys. I did it minutes ago and it´s work. -
[1.0] 5dim Helium-3 Space mining [2015-05-2]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
Yes, I´m working for solve it. -
5dim Military Contract Poll (What´s next)
odin_spain replied to odin_spain's topic in KSP1 Mod Development
It´s a good idea !!, but I don´t if it´s possible. I´ll think about it -
5dim Military Contract Poll (What´s next)
odin_spain replied to odin_spain's topic in KSP1 Mod Development
Yes, in the next release I´ll include air-to-air missions !! About do my mod in career mode.. it´s difficult because the game not allow contracts in sandbox mode. If you have some idea about that tell me please, -
[1.0] 5dim Helium-3 Space mining [2015-05-2]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
ok, I didn't know it, solved -
5dim Military Contract Poll (What´s next)
odin_spain replied to odin_spain's topic in KSP1 Mod Development
I´m glad to say that "Ghost ship" issue was totally solved in 1.0.3,. thanks nightingale!! -
[1.x] 5dim Military Contract Pack [v0.4] [2015-05-3]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
"Ghost ship" issue was totally solved in 1.0.3,. thanks nightingale!! -
[1.x] 5dim Military Contract Pack [v0.4] [2015-05-3]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
I created a poll about this mod here. -
5dim Military Contract Poll (What´s next)
odin_spain replied to odin_spain's topic in KSP1 Mod Development
NightIngale is working about the problem of "ghost vessels", and it wil be solve soon. -
5dim Military Contract Poll (What´s next)
odin_spain replied to odin_spain's topic in KSP1 Mod Development
Thanks all!! I tried IA module, but is still a bit stupid, but I can use it for air combats. Usually the problem is about to spawns "actived vessels" -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
odin_spain replied to BahamutoD's topic in KSP1 Mod Development
Please, I need your oppinion about new military missions for my mod: http://forum.kerbalspaceprogram.com/threads/119770 Thanks -
[1.x] 5dim Military Contract Pack [v0.4] [2015-05-3]
odin_spain replied to odin_spain's topic in KSP1 Mod Releases
Thanks, but FASA for all contracts or only my mod? And please, vote in this poll about future addons in my mod: http://forum.kerbalspaceprogram.com/threads/119770