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Bottle Rocketeer
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SupremeSoviet changed their profile photo
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Take-Two Kills "Essential" Grand Theft Auto V Mod
SupremeSoviet replied to Melfice's topic in The Lounge
I personally will be keeping a close eye on this for the foreseeable future... Simply put I don't trust Take Two. I have been burned by them one too many times. With their recent Nuking of GTA Mods I am very concerned that it is possible that they will do the same thing to KSP. It may not happen, but it makes me extremely concerned. -
Devnote Tuesday: Wednesday Edition II
SupremeSoviet replied to SQUAD's topic in KSP1 The Daily Kerbal
I really hope we hear about a time table for the update soon. The part limit I need to place right now to keep things somewhat playable is crazy. I feel so limited, need this framework bad. I was also looking forwar to telemetry, but I can wait a little longer for that. I'm a very patient dude, but even I am wearing a bit thin atm. -
Ok, ever since I installed this mod something has been going horribly wrong in my game. Every time I try to launch a simply rocket (3 Stages, technically 2 the last stage is tiny) carrying a ComSat into orbit the second it reaches somewhere between 2000-3000 meters, the engine just shuts off and starts to plummet back to earth. Then after its fallen far enough it restarts. This happens regardless if I launch manually or use mechjeb. Any idea whats going on? Its REALLY annoying and at this point I'm getting ready to remove the mod.