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Spacecraft Engineer
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The earliest versions of Kerbal Space Program
jimmyjack replied to KasperVld's topic in KSP1 Discussion
This is great! -
parts [1.2] 'Otter' Submersible (USI Submarine Parts) [0.2.0]
jimmyjack replied to RoverDude's topic in KSP1 Mod Releases
I run all of roverdudes mods and then some, I have 132 mods running at 2.6gb up to 3gb at max but I run in opneGL. One of the best installs ive had in awhile. Dynamic texture loader runs at 3g up to 3.2gb on my install it only hurts me. But I don't like the lag it gives to the parts in the hanger. -
This mod will not show up in the ckan list for me for some reason?
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I couldn't ever get the helmets to work with my install no matter what I did. I just wander if it had something to do with the way reflections work now ?
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You sir are all WIN!!! This is great i have been trying to get it mark4 working with 0.90 but it was do some very weird stuff. I wish you could get the other demv working, especially the one with the kethane part tank texture, we need to get a karbonite tank working with the kethane one.
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It works fine for me.
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[1.3.0] Mobile Frame System [MFS] (v0.3.3) [29.05.2017]
jimmyjack replied to riocrokite's topic in KSP1 Mod Releases
Ahh thanks rio! cool mod -
[1.3.0] Mobile Frame System [MFS] (v0.3.3) [29.05.2017]
jimmyjack replied to riocrokite's topic in KSP1 Mod Releases
Were do them c-land type containers come from?