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BigFatStupidHead

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Posts posted by BigFatStupidHead

  1. Changing the mass of intake air would be changing the mass of one of your propellants, which may have surprising effects on atmospheric engines.  It's probably better to change the amount of intakeair storage in the Airplane Plus engines down to something like 1. (Alternately, it should be possible to remove that storage all together as long as you have something, somewhere on your aircraft with some intakeair storage, like an intake.)

  2. 30 minutes ago, linuxgurugamer said:

     If I am not told, I have no way to know. 

    It now is on the 1st page.

    Thank you

    No problem! I was surprised it wasn't here because you commented extensively in the thread. On the other hand, you are very active on the forum, so maybe I shouldn't be too surprised you overlooked something you helped out with. ;)

     

    I just edited my playlist to include these tracks and now, even with reverting back to SoundtrackEditors included original playlist, I have no ingame playlists. Something odd is happening. I'll dig up my logs and attach them. It's a pathing error. Somehow. Not sure how that happened!

  3. On 1/28/2021 at 6:38 AM, maja said:

    Thank you all, that you are patient. The last year was weird with all that C-19 stuff, so I neglected this mod a little bit. I'm quarantined right now, so I have finaly some time to update the BV. You can expect something during this weekend or next week. It depends, how well I'll be.

    Oh no! Stay healthy, maja!

  4. Once you get used to using propellers like Vanamonde has suggested (be sure to have your propeller DEPLOYED!), you can start using a more advanced method to control them. Assign one of the three "translate" action groups to control the propellers pitch, and you can have a great deal more control over your speed without touching the throttle!

  5. Well, first try installing ONLY Kopernicus and it's dependancies on an otherwise pure stock game. DId it work? If so, grab a well-known planet pack and add that. OPM is a classic. Did it work? If so, add your other mods a few at a time until everything is loaded. Any time you get an error, come here, post about it and we'll try to help. If everything works, hurray! Have fun!

  6. I've often had ideas of doing this - science contracts as the only way to earn science. The contracts would also be more long-term, like "Set up a science station with power, communication, and a goo pod at the north pole and maintain stability for three months."

    But I try not to make mods for KSP because I -will- lose myself to it. And I'd rather play.

  7. 3 hours ago, king of nowhere said:

    everyone is telling how draggy is the onion module (i know it is), but the game still shows the center of drag much behind the center of mass. is it an error of the game, you think?

    Not really? It -seems- wrong, but it isn't. The HUGE dragginess of the onion module is compounded by how far away it is from the center of mass - the long neck will work as a lever arm the moment your rocket isn't flying true. The only luck I've had with those pods is burying them in fairings or putting them at or behind the center of mass. Some interesting designs have resulted!

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