BigFatStupidHead
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Everything posted by BigFatStupidHead
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Why are more people Right-handed than Left-handed?
BigFatStupidHead replied to ZedNova's topic in Science & Spaceflight
The lower life expectancy of lefties is due to environmental consequences... we're more apt to turn into oncoming traffic in an emergency (pulling to the left is rather bad in countries that drive on the right) -
Why are more people Right-handed than Left-handed?
BigFatStupidHead replied to ZedNova's topic in Science & Spaceflight
I always thought handedness was genetic, but it seems like it's more complex than that. There is undeniably a genetic component to it, but many other factors seems to contribute more than genetics. Interestingly, the chirality of the internal organs is determined by the uniform beating of cilia inside the developing embryo. There are interesting diseases that occur when these cilia beat improperly, which often also present with arbitrary asymmetry of the organs. Dr. No (of James Bond) had his heart on the wrong side of his body. -
Good to see all the stuff in one place, and updated. I like the SM-S enough that I had replaced the stock aeronautics with it.
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Frameshift and FTL Drives– Puffin Technologies
BigFatStupidHead replied to OrbitusII's topic in KSP1 Mod Development
Neat to see you've taken up the challenge of the magnetosphere plugin. Does this mean solar/magnetic sails and electrodynamic tethers might be a future puffin project? -
Rubber Band Inc: Caterpillar tracks.
BigFatStupidHead replied to electronicfox's topic in KSP1 Mod Development
Don't let them get you down, electronicfox. You've got something amazing here and they haven't learned patience yet. Take your time and get it right. -
[0.21] Hooligan Labs - Airship, Submarines and More
BigFatStupidHead replied to Hooligan Labs's topic in KSP1 Mod Releases
That is a beautiful balloon. -
Have you checked out Using-sound-effects-in-the-new-system-MOSTLY-SOLVED? It may have what you need. I always add the Chatterer plugin into my command pods config.
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Snjo (of Firespitter) is also having problems with custom sounds for his engines since 0.20. Seems like no sound is not a problem coming from this mod, or how you installed it.
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Another cool mod, SasquatchM. You should link to it on the Firespitter thread; I think Snjo would like to see how his plugin is being used by other people!
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Escaping the Universe that is Ever Expanding
BigFatStupidHead replied to drewbdoo2's topic in Science & Spaceflight
In a very basic form, to leave here, we need to go someplace that is not-here. So, to escape the universe, we need to go somewhere that is not-the-universe. So, to find a way to leave the universe, it's sort of important to figure out where we're leaving TO. -
To be completely fair, KSP is a non-relativistic physics simulator, with ships that routinely break (our) speed of light. Maybe in the Kerbalverse communication truly is instantaneous.
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More fun with Fuel Ducts, no doubt.
BigFatStupidHead replied to capi3101's topic in KSP1 Gameplay Questions and Tutorials
Be careful, the inner tanks will APPEAR to decrease before this point, but should be full when clicked on and when the outer stages are ejected. -
Looks really good so far. Does the drag on the intake change as it closes up?
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How exactly did sexual reproduction evolved?
BigFatStupidHead replied to Cesrate's topic in Science & Spaceflight
Sex is quite an embarrassing subject for biologists, because we don't know why it evolved, and more importantly, we don't know why it is maintained. Sexual reproduction is a massive cost to the organism because they not only need to find mates, but half of their offspring (males) do not directly contribute to growing the population. There are theories on why sex is maintained based on who you talk to. For example, parasitologists will point you to immunological models showing that more genetically diverse populations have greater resistance to, and smaller loads of parasites. As for the mushrooms, they're known as mating types, rather than sexes. -
[0.21] Hooligan Labs - Airship, Submarines and More
BigFatStupidHead replied to Hooligan Labs's topic in KSP1 Mod Releases
Unfortunately, those parts are from an older version of KAS. You'll have to find the previous version of KAS to get it to work. Actually, if you are comfortable with modding, you could just rename some parts and make it work that way. -
[WIP] THSS - Tri-Hexagonal Structural Strut
BigFatStupidHead replied to Semni's topic in KSP1 Mod Development
Glad to find this again! You're doing something pretty cool here. -
Rubber Band Inc: Caterpillar tracks.
BigFatStupidHead replied to electronicfox's topic in KSP1 Mod Development
I've been keeping an eye on this ever since your original experiments so many months ago. I'm very excited for the release! -
[0.21] Hooligan Labs - Airship, Submarines and More
BigFatStupidHead replied to Hooligan Labs's topic in KSP1 Mod Releases
We appreciate your insanity, ahappydude.