BigFatStupidHead
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Everything posted by BigFatStupidHead
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[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
BigFatStupidHead replied to Galileo's topic in KSP1 Mod Releases
Ah, that would explain a lot. Thanks! -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
BigFatStupidHead replied to Galileo's topic in KSP1 Mod Releases
Would it be enough to set the terrain detail to a different setting and, after a save or two, back again? -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
BigFatStupidHead replied to Thomas P.'s topic in KSP1 Mod Releases
Almost definitely. -
[1.12.1] JNSQ [0.10.0] [23 Sept 2021]
BigFatStupidHead replied to Galileo's topic in KSP1 Mod Releases
Oh, thanks for adding the additional CelestialBodies.pdf to the download. I was having to calculate the synchronous orbit altitudes myself, but my math kept coming out wrong. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
BigFatStupidHead replied to Thomas P.'s topic in KSP1 Mod Releases
It certainly does! Thanks so much for your hard work. -
I have noticed than when using multiple THUD engines on a rocket where I have altered the fuel tank flow priorities, that the ISP changes dramatically than when using a single THUD or any other engine or engines. https://imgur.com/a/wmlW5kc KSP 1.7.1 + Breaking Ground + Making History Create a rocket with multiple fuel tanks and attach two THUDs. Alter fuel priority on one fuel tank Result: ISP reported changes drastically.
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Kerbal Space Program Breaks Ground with a New DLC!
BigFatStupidHead replied to UomoCapra's topic in 2019
Goofing around with the stock gull - threw rotors on the engine and wings to dynamically alter the AOA.- 1,121 replies
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- breaking ground
- coming soon
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Maybe you're thinking of Connected Living Spaces? There was another mod where Kerbals could randomly wander from place to place as well... Kerbal Hot Seat. Hope one of these is what you need.
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[KSP 1.12.3] Bon Voyage (1.4.1) - 2022-10-02
BigFatStupidHead replied to maja's topic in KSP1 Mod Releases
I've been successfully using it since 1.7 dropped. -
Another of my favourite old mods back from the dead thanks to linuxgurugamer! This will be first on my list once I iron out some... peculiarities with my current install. Thanks for your awesome work!
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Because the rest of the stock system so closely approximates reality? I'd just take it as Phybi and Iszmi got a double-dose of whatever it is that makes the rest of the planets so freakin' dense.
- 52 replies
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- kopernicus
- iszmi
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Wait or Cheat
BigFatStupidHead replied to Zosma Procyon's topic in KSP1 Gameplay Questions and Tutorials
In a single player game, it's only a cheat if you feel cheated. As you say, all the planning is done, the calculations were correct, and everyone is going to come home okay. Your time is valuable and scarce, so do you get more out of waiting for those vessels to return, or by zapping them home and launching more missions? If it were me, I'd bring them home. -
A "KSP Loading..." Preview: the Mk2 Lander Can
BigFatStupidHead replied to SQUAD's topic in KSP1 The Daily Kerbal
Oh, wow! That looks really good. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
BigFatStupidHead replied to Thomas P.'s topic in KSP1 Mod Releases
I believe @Gordon Fecyk is maintaining the reboot of Alien Space Program. -
Fair enough. Enjoy! (Have you tried installing it through Synaptic? It's pretty good at what it does.)
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Glad to hear you like Mint, especially Cinnamon. I tried Ubuntu at first, but it was just so... ugly. I recently found how to load a newer graphics driver directly through Cinnamon, thanks to Steam Proton. https://github.com/ValveSoftware/Proton/blob/proton_3.7/PREREQS.md
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new linux user, need help with Add-on making history
BigFatStupidHead replied to Ray Gott's topic in Welcome Aboard
You are entirely correct; the expansion is a mod folder in a zip in a zip. You can just uncompress those and drop it into place. You even get a .DS_Store file in there!- 12 replies
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- making history
- linux
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If you are thinking about another distro, I've used Mint for many years now, and like it quite a lot. Maybe more stuff comes prepackaged than you might need, but that's pretty easy to fix.
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[1.12.x] Kerbulator: use your own math!
BigFatStupidHead replied to wmvanvliet's topic in KSP1 Mod Releases
@wmvanvliet : The link to the compiled Kerbulator is not functioning. However, it appears to be on spacedock here. -
It's the stock NCS adapter capped with a stock Small nose cone. Extra shiny thanks to Textures Unlimited! Thanks for the award, @boolybooly, it'll really help get my SSTO program off the ground!
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- spaceplane
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It's been a while since I made a submission. But here is the suggestively named "The Bump and Grind." Sorta went a little off the runway on the landing, but got it back into place with no damage done.
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- spaceplane
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