BigFatStupidHead

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Everything posted by BigFatStupidHead

  1. If you do revive it, consider adding abort actions on loss of signal. I would love my rovers to put on the breaks when I lose control of them.
  2. Ok, so a 1:1 polar geosync orbit will still have an altitude of ~2886750m. Thanks! I'd never heard of the Tundra orbit before, but I do use Molniya orbits. Good stuff.
  3. Hey folks, I want to set up a polar satellite that revolves at the same speed as Kerbin, so that it is always passing over the same parts of Kerbin. How do I set this up?
  4. in the same vein as my last suggestion, Mission-Based-R&D also changes the way parts are unlocked. Science? We don't need no stinking science!
  5. @5thHorseman, a quick poke to say Contract Configurator has updated. I'd love to give this a try, if you'd put up the download link?
  6. Nice mod set; I may try it out soon. I think this looks like it has quite a bit of potential. You might like it too.
  7. So much good stuff coming with the next version of Kopernicus. Can't wait for the return of real Duna!
  8. The issue is resolved for me. I can finally browse the forums again!
  9. It's great for mining and cleaning up after those "less than successful" launches at the KSC. Great to see you working on this again.
  10. My good sir, though your quaint notion of fixed-wing flight is laudable, I'm certain you must agree the future of air travel is in the ornithopter. How could a mere fixed wing compare to its majestic flapping motion, or even the unpowered rotary wing of the autogyro! (Seriously though, looks really nice. Good work!)
  11. How delightful! I have a particular fondness for the Archimedes screw for travel both land and sea, so I am quite pleased to see it make an appearance here.
  12. Climberfx, you have been working on this for a long time now, and it really shows through in the quality of the parts. Excellent work; keep it up!
  13. So be it. From the first word of your lefty-righty tirade (with which I also am very well aquainted) to the first sight of that fantastic command pod, and each beautiful reveal afterwards, I am increasingly awed! Very good looking work so far, and I am looking forward to the completed project!
  14. By inverting the middle node, the IR ring can be attached without flipping it first.
  15. Right you are. So then, alter the corresponding lines in corestandard.cfg to read node_stack_bottom = 0.0, -0.925, 0.0, 0.0, -1.0, 0.0, 1 node_stack_middle = 0.0, 0.0, 0.0, 0.0, -1.0, 0.0, 1 node_attach = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0 Voila. Fully compatible and functioning, as far as I can tell.
  16. Ok, so the line in corestandard.cfg must become node_stack_bottom = 0.0, -0.925, 0.0, 0.0, -1.0, 0.0, 1 This is the third to last term changed to a -1. Haven't figured out what needs to be done to the ring yet.
  17. It's in the nodes config. I'm looking up what I need to do, and I'll post it when I find it. If no-one beats me to it, that is!
  18. FYI: because this mod uses old nodes, you'll need to flip the ring upside-down to attach it to the hub.
  19. Boo! I hate that thing. Cute rocket though. (I think my very first post was about how much I hated that tower, and if there was a way to get rid of it.)
  20. What is this I don't even. Maybe @sal_vager can explain?
  21. Engine ISP is calculated using atmospheric pressure at Kerbin Sea Level. Therefore, removing Kerbin's atmosphere makes all the engines ISP a division by zero.