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crasher925

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Posts posted by crasher925

  1. 36 minutes ago, Alcentar said:

    The launch pad is broken, I wanted to remove it from the add-on and leave only block Z, try launching a rocket only with block Z, this should work well.

    dont remove it learn to fix it! :P

  2. 33 minutes ago, Alcentar said:

    Did you attach the block-Z?

    doh! i forgot!

    anyway when it launches it swings wildly from side to side (i use Mechjeb)
    so the rocket doesnt RUD but it does get pushed away from it

  3. 1 hour ago, Alcentar said:

    -snip-

    Only there is one problem, Buran does not work with RO.

    *screams* are there any plans to make it work with RO? it comes with configs do they not work?

  4. 1 hour ago, Alcentar said:

    This add-on does not have any ready-made Craft files for RO, you should collect it yourself, just enter "Energia" into the search engine and collect it.

    oh well could you perhaps make a blueprint so that i know how to build it properly?

  5. 1 hour ago, RizzoTheRat said:

    Couldn't figure out how to separate satellites from a launch vehicle and switch between them reliable using KOS, so I ended up setting them to reboot every 10 minutes unless they only had one engine, which worked but seemed a bit of a bodge, and I had to then delete the boot scripts from each one once they were in place.

    However it all worked, 3 stage launcher lifted to the correct altitude for a 90 minute period, then raised it's periapsis to a 60 minute period, dropped off the 2 satellites on consecutive orbits, which each lifted themselves to a 90 minute period, and then the launch vehicle lifted to a 90 minute period on the next orbit.  They all ended up within 0.01 seconds too.

    xKrEiOi.png?1

     

    how do  u do this :confused:

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