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syfyguy64

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Everything posted by syfyguy64

  1. <iframe class="imgur-album" width="100%" height="550" frameborder="0" src="http://imgur.com/a/hzmA4/embed"></iframe> not much, but some nice ones.
  2. reply to this thread because it was 12:59 when I clicked on it.
  3. Pod torque... g-gone? NOOO. It can't be!
  4. I made it to look like a target locked on sorta thing. Is it okay? Because I made it in paint, on XP. Come to think of it, I don't know how I play with 10 FPS max... That's a lot.
  5. And just burns towards apoapsis until I hit something?
  6. Why do we have to fly just by ourself? I'd much rather fly a Spitfire over britian against German bombers.
  7. I made an orbital capable launcher with 6 engines, made only to look the part. It is really ineffecient for fuel.
  8. I went to minmus for my first landing with a probe, I had solar panels, and I made my burns and all, but when I time warped, I found that nothing was responding. I thought it was just a bug, but then I realized probes needed electricity, and my solar panels where folded up, nice and tight.
  9. 70-100 is my limit. Win XP Outdated Outdated Outdated Datedout Outdated
  10. *Note: Requires Firespitter mod Yes, I based this off of Download: Sorry, I've seem to have lost the ship. I'll be rebuilding it soon.
  11. Build a star trek ship that can get in a 120k meter orbit, and have enough fuel to get to the mun, and launched with a launch stage under 5 tons. Maybe you can add a shuttle craft, and have it detach from inside, to land on the Mun, if you make it to the mun, or if you make it into space period.
  12. ]The Karrier Probe Tow mk1 (Designed for towing probes that have lost solar power) It has a flat bed, with some guard rails to keep probes from rolling off, and you having to catch it again, as well as a docking port. There are 2 solar panels, for giving the probes some more power. NOTICE The wheels may be easy to pop, and come off, land with care. The back two engines may require fuel lines to make sure they can transfer fuel. The craft is pointing down, because it's almost impossible to make it point up. I had a very very poor picture of it, but it needed a link, so I can't upload it. But nonetheless, here is the craft
  13. Multiplayer with Co-op situations like docking with a friends' rocket that has more fuel than needed for a trip to meet up on the mun for a base!
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