medsouz
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You brought back the Planet Factory planets, you didn't do anything involving Planet Factory itself.
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[0.90] Working Multiple Star Systems(WITH PLANETS!)
medsouz replied to Duracelle's topic in KSP1 Mod Releases
Its part of KSP's code, PlanetFactory doesn't support it. -
[0.90] Working Multiple Star Systems(WITH PLANETS!)
medsouz replied to Duracelle's topic in KSP1 Mod Releases
There is a boolean for every CelestialBody called "isHomeWorld", this is probably still set to true in all kerbin based planets. -
[0.90] StarSystems v0.7 (Dec 15) - Under New Managment
medsouz replied to medsouz's topic in KSP1 Mod Development
I just released StarSystems 0.7 on KerbalStuff CHANGELOG Update for KSP 0.90 Black hole visuals are now configurable -
[0.90] StarSystems v0.7 (Dec 15) - Under New Managment
medsouz replied to medsouz's topic in KSP1 Mod Development
His title is misleading, he is just recreating Planet Factory planets in Kopernicus. -
[0.90] StarSystems v0.7 (Dec 15) - Under New Managment
medsouz replied to medsouz's topic in KSP1 Mod Development
Kopernicus and StarSystems are incompatible at the moment. I haven't found a fix yet. -
[0.90] StarSystems v0.7 (Dec 15) - Under New Managment
medsouz replied to medsouz's topic in KSP1 Mod Development
Could you post a log for me? -
[0.90] StarSystems v0.7 (Dec 15) - Under New Managment
medsouz replied to medsouz's topic in KSP1 Mod Development
Version 0.6 is released on KerbalStuff Changelog The Kerbol system is no longer hardcoded. Fixed GameFixer launching the first vessel launched in a game into interstellar space. Cleaned up some unused values from system.cfg I'm pretty sure I fixed all known bugs with this release, try to break it EDIT: Time is really messed up in the space center scene but that isn't game breaking so we can ignore it for now -
BROKEN [0.90] TextureReplacer 2.1.2 (20.12.2014)
medsouz replied to shaw's topic in KSP1 Mod Releases
https://github.com/ducakar/TextureReplacer/releases/tag/v2.0.2 -
[0.90] StarSystems v0.7 (Dec 15) - Under New Managment
medsouz replied to medsouz's topic in KSP1 Mod Development
The config is packaged in Starsystems/Config/MM_PlanetFactory_Example.cfg but it could go anywhere in GameData. -
[0.90] StarSystems v0.7 (Dec 15) - Under New Managment
medsouz replied to medsouz's topic in KSP1 Mod Development
You can modify the example planetfactory confi and change the planet names. https://raw.githubusercontent.com/medsouz/StarSystems/master/GameData/StarSystems/Config/MM_PlanetFactory_Example.cfg