Uthgood

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About Uthgood

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  1. Uthgood

    [1.4] KOOSE mini reentry pod aka escape pod

    just tried it for the first time....apparently my station is just a little bit too high for the solid boosters to get it into the atmosphere.....fortunately Jeb apparently ate beans before getting into the pod, so the rcs had enough to nudge him into the upper atmosphere.... edit....it did get me down from 225K to around 71-72K so not much more was needed in my case (thats with full srb fuel)
  2. i deleted the ckan registry file, let ckan rebuild it on next launch...manually deleted the mods that ckan said were not installed (from my ckan cache) and reinstalled....everything working fine now
  3. first time ever having problems with ckan, this is the error log it generates (right before it closes) Unhandled exception: Newtonsoft.Json.JsonSerializationException: Unexpected end when deserializing object. Path 'available_modules.ContractConfigurator-Tourism.module_version['1.0.0'].download_hash.sha1', line 83206, position 0. at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ThrowUnexpectedEndException(JsonReader reader, JsonContract contract, Object currentObject, String message) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary(IDictionary dictionary, JsonReader reader, JsonDictionaryContract contract, JsonProperty containerProperty, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary(IDictionary dictionary, JsonReader reader, JsonDictionaryContract contract, JsonProperty containerProperty, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) at CKAN.RegistryManager.Load() at CKAN.RegistryManager.LoadOrCreate() at CKAN.RegistryManager..ctor(String path, KSP ksp) at CKAN.RegistryManager.Instance(KSP ksp) at CKAN.Main..ctor(String[] cmdlineArgs, GUIUser user, Boolean showConsole) at CKAN.GUI.Main_(String[] args, Boolean showConsole) at CKAN.CmdLine.MainClass.Main(String[] args)
  4. Uthgood

    Devnotes are moved to Friday

    first good to hear that they will still be devnotes....
  5. I think (imho) that it will be FREE updates/expansions for PC users and as is common, PAID expansions for the consoles. but that is just my opinion.
  6. Uthgood

    1.1 taking TOO long

    I must apoligize for my rudeness as well (and my lack of spelling ability), it has been years since i've written any code of my own...but i do appreciate how long it takes to do it (and even longer to do it correctly). To all of squad, take your time...we (your loyal players) are NOT going anywhere......and to all the modders out there, THANK YOU for sharing with us your creative visions.
  7. Uthgood

    1.1 taking TOO long

    if you dont like it you can come up with the cash and form your own software company and make your own damm game and then deal with forum users like you who are evidently ungrateful for all that you DO have in KSP now and be happy and a bit patient. If it was easy to do, there would be millions of different versions of KSP out there and you would (probably) be poodleing about all the choices you would have to make....sorry...i need to stop ranting.... im glad the forum took out all my harsh language (poodleing LOL)
  8. could you add some attachment points...its really hard to add a shield to the bottom (and have it expand to cover the engines) if i can attach it centered (my last craft the shield was slightly off center and the left side of the craft spontaneusly dis-assembled during reentry
  9. you could always go thru your gamedata folders and delete the specific parts that you dont use, but would have to do that every time you update your mods
  10. Uthgood

    KSP Community CubeSat

    and this was announced today, for later this week (and some great engine pics on the site as well) https://astro-pi.org/get-involved/watch-the-launch/
  11. Uthgood

    [0.23] World Space 0.5a4

    well considering i said i was getting 404 errors at dropbox and not spaceport...and was getting that error before the old forums got moved...i dont get the error for an older version of this mod that is on dropbox (its a 2 year old download link that still works)
  12. Uthgood

    [0.23] World Space 0.5a4

    is there a working download link to the latest beta version? link that is listed in this thread gives a 404 error at dropbox
  13. Uthgood

    [1.0+] CORE Solutions [19JAN16]

    glad to hear that your still in the land of the living at least....glad to see you back posting
  14. Uthgood

    KSP Community CubeSat

    https://www.raspberrypi.org/ has anyone considered this for your cpu needs? dual core, lots of build in ram, low power consumption and cheap (now only $25) i havent had a chance to search thru the whole thread so I'm sorry if it has been suggested before... https://www.raspberrypi.org/blog/rocket-launch-onboard-pi/