ckellingc
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About me
Bottle Rocketeer
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This, and as previously stated, I forgot to add a decoupler initially.
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This is what I used to land on the Min. I added a decoupler because... well... I messed up and had to land on the surface using my transfer/deburn stage. Can make it there and back with fuel spare.
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What are the decouplers for? To keep it off the ground?
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123,408m Not a lot, but only one stage... and never went over 1km altitude (due to a misread). I know it says 2 stage, but stage 1 is a stilt to get my craft in the air in the first place. Craft and pic linked. C7 required. Should be able to improve on this when I can use my real computer. EDIT: Won\'t let me link craft file. Here\'s screeny.
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Definitely well earned! Congrats C7!
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Space Plane Mothership Challenge
ckellingc replied to MassiveEffectz's topic in KSP1 Challenges & Mission ideas
There\'s been a few similar challenges, but this is really just a variant of docking. The only thing (that I know of) that can fly forever in the atmosphere is that drone... and even then, it\'s too fast and very hard to control I believe. -
What was that you used to close the cage? I don\'t recognise THAT part! WANT! I\'m working on a rescue vessel that will catch ships 'lost' inorbit in a similar fashion, but was having trouble keeping them in the basket.
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*frantically clicks around for the launchpad button*
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Awesome! Keep up the good work!
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I'll get some pics, gimme a sec. EDIT: Too much lag, it's like 50 escape towers stacked on top of each other. LAG INBOUND
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I can get close using only 2 non stock parts (thrusters and wings), but I wanted to see how close you guys could do. Maybe this could be the beginning of a civilian space program for kearthlings!
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We will not weaponize space
ckellingc replied to ckellingc's topic in KSP1 Challenges & Mission ideas
I just came PRETTY close, but couldn't quite see the station. GRRR