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Article Comments posted by Azimech
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I think the experience will be different than everyone is hoping for.
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* Added wheel weight stress and slip stress multipliers to game settings, allowing players that do not want these stresses to disable them globally.
I haven't been able to find these. Can someone help me? Searched Physics.cfg, settings.cfg, in-game menu's and context menu's of the wheel parts in the SPH.
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* When repaired, wheels become temporarily immune to weight and slip stresses, slowly rising back to normal over a period of between 30 to 90 seconds.
Perfect!
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If they have the server capacity and software to automatically analyze, an automatic CTD log uploader might be an interesting concept.
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I had a bad feeling when the news came 1.1 was coming out of prerelease ... much too early. Should've been at least another month, these two patches wouldn't be needed.
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Tweakable suspension ... it's great you guys listened to us! Now if something doesn't work, it's our own problem
A few more suggestions:
- Surface friction/drag depending on biome. This will solve a lot of issues with gliding landers on low grav moons and will create an incentive to use the runway in career mode ;-)
- Adjustable electric motors for the rover wheels, more power = more mass, more resource consumption, heat production. Some rovers on Kerbin aren't able to climb a shallow hill.
- Adjustable stress levels for rover wheels and landing struts, more strength = more mass. This way you can have people with a tight Delta-v budget have the same model wheel but lighter for tiny moons and people on kerbin building heavy trucks. This is true in real life: tires and suspension systems often have identical size for different car brands & models and are adapted for each model (think McPherson strut).
Thanks for creating the possibility for modders to define rover wheel resource type! This will create some very interesting possibilities for creating simulated racing engines and transmissions!
Once again, great job guys!
Enter the Shadows.....
in Developer Articles
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Gives me an itch every time.