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Everything posted by Dr. Muttonstache
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The first update i have actually been disappointed in
Dr. Muttonstache replied to GalaxyGryphon's topic in KSP1 Discussion
He's trying to say that squad isnt EA and will actually put out quality content, unlike EA, who released a super buggy full release title, meanwhile KSP is in Alpha. -
I made a space motorcycle. It blew up due to unknown reasons.
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4670 BC: The Ancient Egyptians become the first to orbit Neptune, also then founding christianity shortly after
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What is that
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Google Chrome is making me go to your page when I want to visit the fourms, just if you're curious.
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Oh boy, I got quite a few. Take a peek! How to winglet. woops I've gotten so bad at this game i'm managing to break things IN THE HANGAR. Also, space clouds. The kind that doesnt have gas. The kind that carries rain in them. Yes, I've got clouds in my game, but not in the right places.
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Designing around LV-N
Dr. Muttonstache replied to Mihara's topic in KSP1 Gameplay Questions and Tutorials
You are a saint, this helps alot. -
Protip: When docking, dont forget to put 4 times symmetry on your hitchhiker storage containers, I didnt want to cover up the ladders so I only did three.... docking well, was a pain. Thats what I did today. Spend 20 minutes docking the last module.
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Welp, Station Zeta was finished, housing a small amount of kerbals; 16 to be exact, including Bill. Now im not sure what to do in KSP next
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I commit suicide due to loss of hope by opening an airlock, not realizing there are a few other survivors nearby. Oops.
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Docking problems
Dr. Muttonstache replied to ShachonianX's topic in KSP1 Gameplay Questions and Tutorials
How to dock: Get a desired closest encounter, burn toward the target, look on the map until its like <1km till target, kill velocity with target, rinse and repeat until you're close enough to dock. -
What is your favourite sci-fi/irl spacecraft, and why?
Dr. Muttonstache replied to Asmosdeus's topic in The Lounge
It's beefy, and a trusty mining ship. I like it, you guys keep your capital ships and stuff. IRL: It counts, right...? -
Fastest to the Island and BACK!
Dr. Muttonstache replied to BikeKayakSki's topic in KSP1 Challenges & Mission ideas
Kind of funny you say that when both of your pictures above don't even follow your own rules. First picture was taken before takeoff, last one wasn't landed, let alone stopped. -
Why does the LV-N need oxidizer?
Dr. Muttonstache replied to The Ideal Gas Lawyer's topic in KSP1 Discussion
So you're saying hydrogen thinks everything is a That's pretty cool, actually. I'm typing on, and looking at a sponge. I also am a sponge. But anyway, regarding the tweakables, would this mean that you could fill a xenon tank with normal rocket fuel instead of xenon gas? Would the fuel tanks just be shells before you set them to carry a certain fuel? -
We are all Screwed:Its the End of the World
Dr. Muttonstache replied to lobsterbark's topic in KSP1 Discussion
Theres a difference between noob and newb. Like in the OP, newbs are nice, but not a combination of both. -
We are all Screwed:Its the End of the World
Dr. Muttonstache replied to lobsterbark's topic in KSP1 Discussion
Once they come a knockin' theres no point in talkin'. -
when Black Dynamite
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Community TeamSpeak3 Server - In space, WE can hear you scream!
Dr. Muttonstache replied to Majiir's topic in KSP1 Discussion
I found a new home then. -
I made this all stock (except for the cockpit, its the version with the IVA view!) shuttleish design, albeit it sits on top of a rocket.
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The landing legs don't have sound for me, either, and i'm playing vanilla.
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So whats the big plan for this game then Squad?
Dr. Muttonstache replied to nats's topic in KSP1 Discussion
We could say that Squad isn't EA where deadlines are the only thing that matters. Thats a start. -
Kerbal Space Program everybody!