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Mathrilord

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Everything posted by Mathrilord

  1. I found that the game is still playable with 221 addons loaded. Well... if you don't mind waiting 40 minutes for the game to load.
  2. Is it compatible with other mod that modify asteroids like O.P.M. ?
  3. There's no info for installation I know where the gamedata folder goes but not the rest: source, .gitattributes, .gitignore, KSTS.netkan, KSTS.sln
  4. Is it compatible with parts/physic mods? Feature request: Part focus Possibility to add equation New variable: engine performance(first stage); fuel consumption rate, efficiency(f.c.r. X speed), range, climb rate(aka vertical speed), air intake, ec production simmulation; time, mass variation(due to fuel burn), throttle, acceleration, heat status, angular momentum, angular force info; heag(rtinate), drag, lift, dynamic pressure, pressure, dynamic temperature, temparature, air speed, reaction wheel usage and control surface deploiement(to maintain the AoA), ec usage frome S.A.S. Assignable axis; x, y and z (color) (toggle fourth and fifth axis; how: (x, y, z, w, v) color intensity for axis((z(),w(),v())(x,y)) axis()(color(blue, red, yellow) axis() assigned var range(min,max) into axis()(0, 1/3%) z()+w()+v()+white()=100% May have use the wrong term or expression, english isn't my native language.
  5. Does Custom Asteroids still work with OPM in version 1.4.3, or even useful?
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