tbg10101
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+1 for Unity 5.6. It has greatly improved for me developing my game as well.
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[1.2.2] Kolyphemus System - the kerbalized Polyhemus
tbg10101 replied to Artyomka15's topic in KSP1 Mod Releases
How did you make the gas giant's texture? I'd like to learn how to make my own.- 96 replies
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list of loaded shaders
tbg10101 replied to nli2work's topic in KSP1 C# Plugin Development Help and Support
Hidden is a way of hiding shaders form menus in Unity. When assigning a shader to a material in Unity, you can select from a menu of shaders that Unity has found in your project. Pre-pending them with 'hidden/' just tells Unity to not show them in that menu. -
This is 1 shielded SABRE engine and 1 shielded landing gear bay away from replacing B9 for me.