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  1. +1 for Unity 5.6. It has greatly improved for me developing my game as well.
  2. How did you make the gas giant's texture? I'd like to learn how to make my own.
  3. Hidden is a way of hiding shaders form menus in Unity. When assigning a shader to a material in Unity, you can select from a menu of shaders that Unity has found in your project. Pre-pending them with 'hidden/' just tells Unity to not show them in that menu.
  4. This is 1 shielded SABRE engine and 1 shielded landing gear bay away from replacing B9 for me.
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