Chrisd857
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Everything posted by Chrisd857
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First Vip Contract
Chrisd857 replied to Gent Harris's topic in KSP1 Gameplay Questions and Tutorials
Also, the tourist contracts require suborbital to be suborbital "spaceflight", and won't register until you actually reach space. -
Supersonic Atmospheric Landing Module and Orbital Nexus THING
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Thumb printing could be annoying from skin conditions that make your thumb print hard to see. Or what if you have a bandage on?
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KSC upgrading issues
Chrisd857 replied to PB666's topic in KSP1 Technical Support (PC, unmodded installs)
This reminds me of what I think might be the same thing I saw (a few weeks? ago). It's like the location to right-click on moved or that windows might try to appear off screen, or the windows didn't want to appear over the building (but like at the top of the screen). Closing and restarting also fixed it for me. Sorry for the vague description. -
Whats the stupidest name you've given to one of your ships?
Chrisd857 replied to sedativechunk's topic in KSP1 Discussion
Something like "Launch this", since I wanted to launch it next time I fired up KSP (in career mode). -
But you misspelled Jebediah's name.
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Forum Veterans [And New Members!]: What was your first post?
Chrisd857 replied to Starwhip's topic in Welcome Aboard
My true first post was destroyed in the great forum crash of April 2013 (see sig) along with my account. Otherwise, this is the oldest extant post of mine. I remember when spoiler tags were disabled due to a security vulnerability. -
When I managed to land on the Mun and return safely to Kerbin in the demo. (and this was 0.13.3 aka winglets for landing legs) I didn't buy right away, but it wasn't too long after.
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I'm stuck on a math conundrum
Chrisd857 replied to AppleDavidJeans's topic in KSP1 Gameplay Questions and Tutorials
sin2(x) is just a stylistic shorthand for sin(x)2 or sin(x) * sin(x) -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
Chrisd857 replied to Rowsdower's topic in KSP1 Discussion
Here comes the boom! -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
Chrisd857 replied to Rowsdower's topic in KSP1 Discussion
Grabbing screenshots, building destroyed. -
246 = 4!*!4 + 4! + Γ(4)
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242 = A(√(!4), √(!4)) * 4 - √4
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239 = ((!4)!! + !4 + √4) / 4
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237 = (4!!)!! - Γ(Γ(4)) - 4! - √(!4)
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That's not how that works. That's not how anything works. 235 = (!4)!! - Γ(4)! + 4 + Γ(4)
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Sure you're looking at available contracts, instead maybe of accepted or completed ones?
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I don't have a pic handy, but I remember (a couple versions ago, probably still there) that near the Munar south pole is the word "top".
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+1 to pretty much all of this. And then there are the bugs where the cause is simple, but resolving it conflicts with a number of other requirements. Or the bug exists in someone else's codebase. Or you can never reproduce it (but the person complaining can). Software isn't easy.
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233 = Γ(Γ(4)) * √(4) - 4 - √(!4)
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A new look at the Apollo 11 landing site.
Chrisd857 replied to Aethon's topic in Science & Spaceflight
Unfortunately no. Hubble's highest resolution of 0.03 arcsec cannot resolve the landing hardware, which is more like 0.002 arcsec. -
Did Squad give credit for community contributions?
Chrisd857 replied to longbyte1's topic in KSP1 Discussion
The changelog notes the credits in-game were updated; being at work, is credit for the logo makers in there? -
231 = ((!4)!! - 4! + √(!4))/4