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Drognoid

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    Bottle Rocketeer
  1. i have 0 clue on the intricacies of how KSP works but the solar orbit bug appears to place me in an almost identical orbit (of a high eccentricity http://puu.sh/60mgf.jpg http://puu.sh/60mNG.jpg ) with slightly different inclination dependent on where kerbin is relative to jool? it also says i'm on a sub orbital trajectory (don't know if this has something to do with the mesh of the sun Pe at 1,084,082,656 Ap 18,187,742,819) don't know how much use that is but happy to help in anyway i can.
  2. You should try out the Kerbal attachment system, i've made a fair few base assets such as lights and fold up rovers with it
  3. Yeah i need to work on the lighting, a supernova does give me an idea though...
  4. I have an obscure style with what i draw, but regardless here's two pieces i made a little while back. looking back at these i kinda wish i messed around with the lighting a bit more:
  5. Couldn't you just leave the multiplayer aspect to focus only on kerbin? My only real plans with multiplayer would utilize the spaceplane hanger, and timewarp? couldn't a jump to SOI feature or a jump to rendezvous... Also multiple players on the server could cause the need for some hefty hardware for the server, KSP throws a CPU hogging fit when the part count exceeds 250. Having 4-5 players near each-other (close enough that physics is loaded for everyone) could render the sever into a molten pool of expensive metals
  6. This is brilliant, best bit is that i can no longer tell ksp is in a giant unity shaped box
  7. I wasn't exactly actively posting on my old account, but prehaps its time i changed that
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