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Mobius

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  • About me
    Master of Inefficiency
  • Location
    California
  • Interests
    KSP of course, Ace Combat, strategy games such as the Wargame series

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  1. @zekes When the booster is sus!
  2. Hey all, I've been trying to download the relatively new 1.10.1 version of KSP off of the kerbalspaceprogram.com website - relatively new, as I haven't played the game in a while (most recent save is 1.7.1) and am trying to get back into it. Unfortunately, I've had a very strange error where any attempt to download off of the website (be it the .zip, installer, or even for the operating systems I don't have) simply times out. I've been downloading KSP off the site for, like, seven years so I'm kinda surprised that this is a new problem for me. Y'know, this page: After clicking any of the above links, or any on the page really, I get the good 'ol loading pinwheel that keeps spinning until I get some variation of a timeout error: The issue persists if I open the download link in a new tab. I typically use Google Chrome, but to test other browsers I tried signing into Firefox and even gave Microsoft Edge a shot - no dice. I tried opening inspect element and directly clicking the link, which didn't work. Other than that, I've tried all the conventional "turn it off and on again" tricks that mitigate 99% of computer errors: resetting my computer & wifi, reinstalling Chrome, disabling adblock/firewall, and heck, I even opened console and checked if anything was corrupted on my computer. I also ran network diagnostics, of course, and its expert opinion stated that the issue probably isn't on my end, for what it's worth: I'm very perplexed by this problem, given I've never had any issue downloading KSP from my website account before. I suppose if this persists I could finally transfer my game to Steam, but I have refrained from doing that for as long as I've had KSP, just since I find it easier to install mods this way, and have multiple independent KSP games with various amounts of graphics mods, as opposed to just one. Oh, and on the topic of steam, this afternoon my computer downloaded a few high-MB updates for some games I own, so I think it's safe to rule out a unilateral download failure on my end. I know over-the-internet troubleshooting like this can be pretty confusing, but if anyone could help me fix this error, I would greatly appreciate it!
  3. Laythe is what I'm hoping for, and it's definitely the most logical choice for this season's extra-planetary combat. I sincerely hope there will be ground warfare on the archipelagos for the S2 equivalent to the Centurions on Duna, since there's a lot of neat potential there. As @MiffedStarfish said, jets do work in Laythe's atmosphere; could you imagine dogfights between SSTOs near sea level trying to provide air support to armored cars on the surface? After this newest episode, I'm sure most of the warfare will be in space or on other planets. I hope it's not all of the combat though, since I quite like the Kerbin battle scenes, and the various different regions around Kerbin have lots of potential for different shots. Cool shots in the arctic, over the ocean, or in Kerbin's massive desert would be pretty unique from each other, visuals wise. From a lore perspective, even if GMI is focusing on operating independently from Kerbin, it would be a wise move for them to keep a small amount of resources on Kerbin for small skirmishes. Sneak attacks by GMI forces could seriously hamper and harass HKA and their coalition as they mobilize for a massive space war, which would buy GMI more time to prepare themselves. Perhaps these attacks could be described as local resistance from GMI-aligned corporations. I swear I'm not biased on anything because I primarily make atmospheric craft!
  4. Happy December everyone! Guess who's back from the dead! That's right, it's time for my semi-annual emergence from hibernation once again. My first semester of college has winded down, and I now have a few weeks where I have to do absolutely nothing at all. That, of course, means its time to re-ignite my addiction to virtual heroin, aka Kerbal Space Program. To kick off the break, a new challenger approaches for the ground war! The AV-1A1[HA] Valrus MBT - A tank long in the making, the Valrus is my attempt at a functioning Abrams replica. I originally made the Valrus almost two years ago, in December 2015, but I never submitted it since I didn't feel I could make it just right. Since then, it's shown its worth in multiplayer skirmishes and extensive testing, making a solid heavy-hitter to accompany the Vikus IFV in ground combat missions. Additionally, I've made slight modifications to several CAI fighters, and ensured all my crafts are up-to-date with 1.3.1: F-73 Aquila - Slightly shortened front canards, hid Advanced SAS in cargo bay to smooth out the color scheme, readjusted weapons payload to a single "multirole" setup. F-51E Garuda - Widened and shortened main fuselage to adjust overall dimensions, added two auxiliary fuel drop tanks underneath the wings for "long range" look, readjusted weapons payload for a "strike fighter" setup. F-93 Condor - Modified landing gear setup and readjusted layout of weapons pylons for a more "light fighter" feel. Light fighters shouldn't carry half their weight in armament! All four of these crafts are now up on KerbalX since I cannot stand Dropbox anymore, and these of course can all be found on my submission page. Enjoy!
  5. Yeah, definitely. After loading up the forum on a computer, I came to the same conclusion, must be a Safari glitch. (Imagine how funny it would be if every blank profile pic showed up as your personal one? ) Thanks!
  6. Hey guys, Logging in to the forum today I've been seeing about a third of users have the same profile picture as me. At first I was flattered, but o kept seeing more and more users with it, and so I started thinking it may be a glitch. Or maybe I am popular all of the sudden, who knows. Here's a picture of what it looks like on my phone. Thanks in advance for insight, and I'm sorry if someone already posted about the issue. Edit: Hmm, I guess I can't upload the picture from my phone. To describe it, about one third of profiles are shown with the same blue-silver Möbius strip that is my profile picture.
  7. Consider it done Funny enough, I've been working on a space cargo transport for a little while now, since it's part of my company's backstory. I'll try my best to get it actually working
  8. Rogue Thirty-9: A Kethane Station Story
  9. So, in theory, could Hatbat download a modified file which lessens the explosive power of tank shells? That way, tank battles would be better since each tank won't be a glass cannon.
  10. Yeah, hopefully that's fixed soon. We can't have cool tank battles if every MBT is a glass cannon
  11. For sure. Tank armor is practically useless against 120mm smoothbores now, every vehicle is torn apart by the nuke launcher like a tin can. That's what I've seen from testing at least. Also, thanks for the mention in the submission thread @ScriptKitt3h! I'm happy to hear my post is being used as an example.
  12. I don't think I ever officially said, but very nice video Hatbat! It definitely surpassed my expectations and made the wait worthwhile. The amount of time the Vikus had in the limelight made me very happy as well, even if the one in Platoon A got blown into the sky. Good thing the main compartment stood together, and the crew made it out alive. Does anyone here remember when we were discussing predictions for Episode 25 a few months ago? In this post of mine, I stated that I had a prediction for how the episode would end, but I didn't want to say it lest I actually change the ending of the episode. Well, my prediction was that there would be some nuclear warheads set to detonate once HKA forces entered the perimeter, kinda like that one mission in CoD 4. I thought of this because of how freely GMI used nuclear weapons in the first season, detonating one during the Battle of Duna and attempting to fire a nuclear missile at an HKA ship shortly afterwards. Also because, in The Shield Breaks, a fireball can be seen on the surface from Kerbin orbit, and I thought only a nuke's flash would be so easily visible. I also expected that all of the surviving HKA troops would be caught in the blast range and vaporized, but I'm glad I was incorrect in that regard. Pretty cool! That reminds me of the plane scene from the Dark Knight Rises, when Bane's cargo plane is carrying the smaller CIA plane underneath it after ripping off its wings. TELL ME ABOUT RIKSON, WHY DOES HE WEAR THE MASK Very nice! It's been a while since I did a battle like this. I suppose this should be a lesson to never send a gunship out where there's an anti-air presence, or else you're gonna have a bad time. Yet at the same time it's very satisfying to see the explosions and holes in the Hearthaeven's wing.
  13. Table of Contents 1: Corporation Description & History 2: Ground Support - Vehicles 3: Ground Support - Aircraft Corporation Description & History Cyten Aerospace Industries [pronounced sci-ten] is a global aeronautics and defense corporation, renowned for the construction of air and space defense systems. Cyten initially began as a small aircraft company, but over the course of half a century, has grown to include numerous domains in the arms market. During the beginning of the golden age of aerospace development, Cyten earned a name for itself in the field of high-altitude flight and aircraft propulsion. After their breakthroughs, Cyten spy aircraft were used for reconnaissance in all corners of the globe. Their success allowed Cyten Aerospace to become a prominent member of the combat aircraft industry. If there was a conflict between two of Kerbin’s nations, Cyten aircraft would likely be found in the arsenal of one of the opposing sides. Since then, Cyten has even grown to procure armored vehicles and missile systems, both of which have been successful ventures. Soon, the Kethane market and interplanetary travel caught the world’s attention. After gaining international recognition and a solid foothold in the arms industry, Cyten believed it was necessary to begin spacecraft development, in the hopeful prospect of future Kethane mining operations. Development began into a successful line of spacecraft, and Cyten’s cargo ships were frequently chartered out to deploy networks of satellites into orbit. After forming a foundation in spaceflight, the Cyten board of directors announced an initiative for a fleet of heavy cargo SSTOs, with the capability to travel between planets, establish a Kethane outpost, and return without refueling. Such a technology, Cyten knew, would be revolutionary for civilian space flight. Using popularity gained from aircraft sales and spaceflight missions, millions were invested into research and development of the line of spacecraft. The future of CAI looked bright, up until the HKA-GMI conflict’s climax with the launch of Cerberus Station. Once GMI gained total superiority over Kerbin’s orbit, faith in Cyten began to falter. GMI declared a tax on all missions into orbit and Cyten’s fleet of spaceplanes were grounded indefinitely. Investors knew the millions of funds transferred into their space program would likely never be recuperated, and the price of shares in Cyten quickly fell. Within a few months, Cyten’s economy tanked, and the price of a stock in the corporation dropped to an all-time low. After multiple months and dozens of assets liquified, it became clear to the panel of directors that bankruptcy was imminent if GMI dominance continued. As such, following contact from the Albion and the splintered remains of HKA, Cyten made an executive decision to enter the “Kethane Wars,” in order to secure the future of the company. As just a shell of its former self, the new era of space warfare will make or break the corporation, as success will lead to untold profits, and failure will lead to the collapse of the corporation. Cyten Aerospace Industries is sided with HKA in the war, due to the damage caused to the company following GMI’s takeover of Kerbin orbit. Cyten believes the GMI monopoly is dangerous to the stability of the space market sector. Ground Support - Vehicles Cyten's executives know that in order to achieve superiority in space, the ground war must be won as well. Therefore, Cyten Aerospace has deployed advanced armored vehicles developed and tested before the shift to deep space operations. While the corporation specializes in air and space systems, combined arms can never be ignored, and the amount of boots on the ground can affect the tide of the war. AV-25A2 Vikus Infantry Fighting Vehicle The AV-25A2 "Vikus" is an eight-wheeled armored fighting vehicle able to travel over any terrain, with the capability to carry a squad of six kerbals in the back. The Vikus is heavily armored, and it also boasts an armament of a 30mm autocannon and twin .50 caliber machine guns for infantry fire support. Following the Vikus' deadly tendency to flip at high speeds, Cyten engineers went to work designing an improved model. Thus, the Vikus-A2 was born. The Mark 2 model adds higher reliability without compromising the standard model's combat prowess. Remodeled armor was added to the front for increased protection, a rotating infrared targeting camera allows for greater situational awareness, and new smoke deployers can keep the Vikus and surrounding infantry concealed from incoming enemy fire. Furthermore, the Vikus' center of mass has been significantly lowered, keeping it from being highly prone to tilting at high speeds. To prevent a catastrophic wipeout, the aerodynamics have been tweaked; now the Vikus has a constant downward force pushing the wheels to the ground, preventing the wheels from rising during sharp turns. The most important change, however, is the new wheel system. Earlier Vikus models had basic, unreliable suspension which often broke tires during off-road travel. Now, the Vikus can handle even the largest jumps with ease. These new additions keep the Vikus as one of the deadliest vehicles on the modern battlefield. https://www.dropbox.com/s/52kogy15761gi29/CAI%20AV-25A2%20Vikus%20IFV.craft?dl=0 AV-1A1[HA] Valrus Main Battle Tank The AV-1A1[HA] "Valrus" is the newest model of Cyten's premiere third-generation main battle tank; highly mobile, heavily armed, and well armored. Its main weapon is a 120mm smoothbore cannon, supplemented by a 30mm chain gun and twin .50 caliber machine guns for close-range defense and infantry support. The modern Valrus is the newest edition among a line of hardened MBTs battle-tested in numerous wars across Kerbin. Compared to the older AV-1, AV-1IP, and AV-1A1 models, the updated [HA] "Heavy Armor" variant utilizes next generation, high-performance composite armoring to protect its crew from enemy projectiles and explosives, providing advanced defense against anti-tank missiles and shaped charges. The Valrus additionally comes equipped with two ten-barreled smoke grenade launchers which create a thick smoke that conceals the tank and its surroundings from both visual and thermal imaging, as well as up to three barrel-launched guided missiles to disable enemy armor from extended ranges. With its versatile blend of mobility, defense, and hitting power, the Valrus is the heavyweight champion of armored ground warfare. https://kerbalx.com/Mobius_1/CAI-AV-1A1HA-Valrus-MBT Ground Support - Aircraft In order to support the air superiority and ground personnel support, Cyten Aerospace has ordered the deployment of various military aircraft from their production line, effective immediately. Battle-tested in small conflicts around Kerbin, these aircraft are piloted by veteran Cyten test pilots who are all too eager to switch back from testing the new generation of aircraft to conducting combat sorties. F-73 Aquila Multirole Fighter The F-73 “Aquila" is a twin-engine multirole fighter aircraft with a very high degree of three-dimensional maneuverability. Utilizing a swept wing blending into the fuselage and leading edge canard foreplanes, the Aquila excels at post-stall maneuvering, and can perform stunts thought impossible by many. Its powerful engines allow the Aquila to reach speeds in excess of 350 m/s at sea level and 800 m/s at altitude, while carrying a full fuel and ammunition load. The Aquila is capable of executing 15 G turns at three times the speed of sound, and is completely controllable after stalling, making it an exceptional aircraft for dogfighting. For both air-to-air and air-to-ground missions, the Aquila can carry an impressive payload of weaponry on any of its ten hardpoints. The aircraft's blend of speed, agility, and firepower will easily make it an important aspect of the HKA Coalition air forces. https://kerbalx.com/Mobius_1/CAI-F-73-Aquila-Multirole-Fighter F-51E Garuda Strike Fighter The F-51E "Garuda" is a two-seat, twin engine strike fighter designed to carry an immense payload of weapons through long-range missions without the need of refueling. It is part of the latest generation in Cyten fighter aircraft, including numerous experimental upgrades to improve performance. The primary upgrade is the canards located in front of the main wing; these extra foreplanes provide enhanced maneuverability at all speeds, allowing the Garuda to maneuver on the same scale as dedicated dogfighters, even while it carries an air to ground payload. For ground attack missions, the Garuda is capable of holding over six tons of ordnance. For air superiority missions, it can carry a deadly payload of over a dozen assorted air-to-air missiles. With its sheer amount of firepower, the Garuda will be the heavy hitter in any strike package. https://kerbalx.com/Mobius_1/CAI-F-51E-Garuda-Strike-Fighter F-93 Condor Light Fighter The F-93 “Condor” is a single-seat and single-engine light fighter, capable of both fighter and attack roles with a unique delta-wing and front canard wing configuration. Even with a single engine, the Condor has speed and maneuverability comparable to its twin-engine counterparts, still capable of reaching speeds in excess of Mach 1.5 at altitudes. The simple airframe design, matched with its high angle-of-attack and very low stalling speed, allows the Condor to operate in any corner of the world from any improvised airstrip. The Condor can carry a variety of air-to-air and air-to-ground munitions on its eight hardpoints, truly making it a light fighter that’s anything but. Its low price tag, high combat performance, and incredible adaptability lets the Condor provide a sturdy backbone to any Coalition sortie. https://kerbalx.com/Mobius_1/CAI-F-93-Condor-Light-Fighter FV-08B Corsair VTOL Fighter The FV-08B “Corsair” is a single-seat multirole fighter, with a trait not shared with many other aircraft: it can take off and land vertically, even with a heavy weapons load. The Corsair can achieve a vertical takeoff by employing two powerful engines located directly beneath the center of mass, pushing the Corsair upward with sheer force. This VTOL capability gives the Corsair to operate from any flat surface, even aircraft carrier decks. It comes equipped with a 30mm chain gun located underneath the nose, which the Corsair can effectively use to support ground forces as it hovers in place. Additionally, the Corsair does not sacrifice any air-to-air performance for the ground attack mission, and it can hold its own against even the most formidable adversaries. These qualities have made the Corsair a well-respected name in the communities of various marine branches across Kerbin. https://www.dropbox.com/s/e69b3jwdzr3tdb2/CAI%20FV-08B%20Corsair%20VTOL.craft?dl=0 A-01 Thunderbird Attack Aircraft The A-01 “Thunderbird” is a single-seat, straight-wing jet aircraft developed from the ground up for the air support mission, unlike most combat aircraft. The Thunderbird has superior maneuverability at low speeds due to its large wing area, high aspect ratio, and twin turbofan engines. The Thunderbird’s low stalling speed and ability to loiter in combat airspace for longer periods makes it a better ground-attack platform than faster fighter-bombers. Its main armament is a heavy 30mm cannon on the nose and hardpoints to carry large payloads underneaths its wings. To protect itself against ground fire, it has a hardened fuselage, double-layered airfoils, and a titanium bathtub to protect the cockpit, providing protection against strikes that would disable conventional aircraft. In the event of a missile strike, it is sturdy enough to return to base with an engine and half a wing missing. The Thunderbird’s strength, durability, and combat prowess has let its name be synonymous with CAS all over the world. https://www.dropbox.com/s/gf2d7x3114hmaz2/CAI%20A-01%20Thunderbird%20Attacker.craft?dl=0 B-20 Aurora Strategic Bomber The B-20 “Aurora” is a strategic bomber featuring a unique flying wing design for low-observation characteristics. The Aurora was designed to carry heavy ordnance for deep-penetration strategic strike missions, meaning it must be able to travel deep into enemy territory and release its payload, which could include nuclear weapons. When at its cruising altitude of 10,000 m, the Aurora is incredibly fuel efficient, and without refueling it can easily circumnavigate Kerbin at the equator. In order to address the inherent flight instability of the flying-wing design, the Aurora uses a complex fly-by-wire system, that can automatically manipulate flight control surfaces without direct pilot input in order to maintain stability. With the capability to carry four supersonic cruise missiles in its internal weapons bay, the Aurora can provide precision strikes against targets virtually anywhere. https://www.dropbox.com/s/dgt5983o7eist2i/CAI%20B-20%20Aurora%20Bomber.craft?dl=0 A-310 Hearthaeven Heavy Attack Gunship The A-310 "Hearthaeven" is a heavily armed, long endurance attack aircraft, sporting a wide array of specialized air-to-ground ordnance. Rather than carrying a payload of missiles, bombs, and other munitions, the Hearthaeven employs a deadly arsenal of ballistic weapons on its port side: two 105mm howitzers, one 30mm autocannon, and two 20mm gatling guns. During an attack, the Hearthaeven can execute a left-wing pylon turn, flying a large circle around the target, allowing it to fire for far longer than a conventional aircraft's strafing attacks. Using the infrared camera on the side, Hearthaeven gunners can effectively tear even the hardest enemy armor to shreds. To defend itself, the Hearthaeven comes equipped with two sets of four flare dispensers located on various parts of the fuselage, creating a distinct "angel wing" appearance, as well as four chaff dispensers and an on-board electronic weapons suite. The Hearthaeven's capability to target an opponent for a long duration with pinpoint accuracy will make it an invaluable asset for all allied units on the ground. https://www.dropbox.com/s/j4xxsp5k1tuhvgd/CAI%20A-310%20Hearthaeven%20Gunship.craft?dl=0 E-676 SkyEye Airborne Warning And Control System The E-676 "SkyEye" is a large airborne early warning and command center. The main feature of the SkyEye is its powerful radar, able to detect and monitor all targets within a 20 kilometer radius. With that radar, the AWACS provides the all-weather surveillance, command, control, and communications that are paramount to Cyten and HKA air commanders. When used in conjunction with an aerial strike package or a ground task force, the SkyEye can can be positioned at the edge of the enemy's air defense network, to provide real-time targeting data and threat updates. The passenger compartment can hold 42 operators, and is filled to the brim with computers that can detect and track enemy units at all altitudes, as well as radio equipment capable of communicating with all friendly forces on any frequency. For complete situational awareness, a SkyEye is a necessary addition to any major operation. https://www.dropbox.com/s/38ontwe5m73jpk7/CAI%20E-676%20SkyEye%20AWACS.craft?dl=0 C-50 Andromeda Cargo Transport The C-50 “Andromeda” is a four-engine transport aircraft, capable of lifting large payloads across Kerbin’s continents. The Andromeda is a cargo transport unique in the way that it can perform both tactical and strategic airlift operations. With its four engines and large wing area, the Andromeda has the capability to take off and land on small, impoverished runways where supplies is always frequently required. When unable to land, the Andromeda can easily deliver its payload by airdropping it out of the back ramp, making the Andromeda ideal for supply drops and airborne assaults alike. The Andromeda is certified to carry payloads up to 40 tons in weight, and with a full fuel load, the max takeoff weight is 82 tons. Since logistics is the most vital part of every aspect of modern warfare, the Andromeda provides the lifeline for supply to meet demand. https://www.dropbox.com/s/449wldb16w2vclv/CAI%20C-50%20Andromeda%20Transport.craft?dl=0 I solemnly swear that I read the guidelines X_Mobius__
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