daniel l.

  • Content Count

  • Joined

  • Last visited

Community Reputation

1,401 Excellent

About daniel l.

  • Rank
    Tweet Puddytat

Contact Methods

  • Website URL https://www.youtube.com/channel/UC_1oTgiDYDEt-PZwp_g8_nA/

Profile Information

  • Location West Coast USA
  • Interests Cats, Computers, Programming, Video Games, Science, Technology, Youtube, Blogging,Writing,Websites,Space,Spaceships, Space Colonization.

Recent Profile Visitors

16,370 profile views
  1. Out of all the parts in KSP designed to carry Kerbals inside of them, the only one designed to look and feel even somewhat like a long-term living space for Kerbals is the Hitchhiker storage container, which provides free space to move about, cabinets full of useful stuff for work and play, etc. The only other habitat modules that aren't for command are the spaceplane parts, which internally look -- surprisingly -- like the interior of an airliner, with rows and rows of seats and very little in the way of living area for the passengers. I would suggest that the devs add some more long-term habitat parts for 1.25m, 2.5m, 3.75m, and spaceplane part sizes. After all, who wants to spend a 10yr trip to Jool on a 747?
  2. daniel l.

    Really Old Websites

    toastytech.com is still going pretty strong. It's an OS review site/parody run by a guy with a serious hate-on for everything Microsoft after Windows 95. The site is formatted in good old HTML and displays properly in almost every browser I've ever run it in.
  3. daniel l.

    Anyone else play Oolite?

    I've dabbled with Oolite quite a bit. Though admittedly my main frustrations about the game are its tediousness (it can take forever to get anywhere) and the fact that pirates are everywhere. The mass-locking system is a pain in the ass without fuel injectors, too. But I do find myself sometimes hooked, and end up playing for hours -- and dying more than once. I save and load my game all the time, and I have zero shame.
  4. Wait, (sorry, I'm a bit out of the loop) did you say that we can launch from other planets now? Did SQUAD add this to the game or is it a mod?
  5. daniel l.

    How will we terraform Titan?

    I don't see low-g as such a problem. Angled centrifuges could provide higher-g environments within the cities, for example. the half-ice part is a bigger problem IMO. How do you deal no land? Well, you could sand tiny crawler bots down to the seafloor to collect resources, bring them up and use them to assemble floating cities on the surface of the global-ocean, perhaps anchor the cities to the seafloor with long chains or girders to prevent them drifting off. You could also simply leave it frozen. Warm the moon up just enough to allow humans to exist more comfortably, perhaps as much as winter temperatures in the Antarctic. This would at least reduce the expense of heating the interiors of the habitats and allow for the use of more conventional materials. Also, it would make surviving outside the domed cities more doable for reasonable periods of time provided you're well-prepared. I can definitely also see Titan as an industrial powerhouse. But, in my opinion, such merely practical uses for a land area are kind of wasteful. There are two things an orbital habitat cannot provide with known technology: Natural gravity. Natural resources. Both of these are things humans need for long-term survival. Spin gravity is great until something jams the wheel and everyone turns to jelly on the wall. And onboard reserves supplied by trade are fine until a trade is cut off and everyone starves. True long-term inhabitability can only be provided by a planet or moon IMO. Mercury is worth terraforming because of its Mars-level gravity, substantial metals, and near-limitless solar power (you could use a shade, doubling as a solar array, to shield the planet from direct sunlight); Venus because of its Earth-level gravity and sizable resources, etc. Titan provides a weak, but usable gravity well along with a vast amount of accessible rock and metal (something that is relatively rare in the outer planets), which is why in the long run I think it worthy of being made habitable. After all, hydrocarbons don't last forever. But people will always need a place to live, and they'll probably want it to look nice, too.
  6. daniel l.

    How will we terraform Titan?

    We like to live a certain way. Other worlds have the advantages of their positions, surroundings, mass, resources, etc. But very few people desire the idea of being forever isolated from a comfortable open-air shirtsleeve environment. A small minority of people could probably stomach the change to an extent, most of us can't; their children would be better adapted, of course, but there's only so much you can tweak about human DNA. If a world cannot support liquid water or provide oxygen to be breathed in some manner, then we cannot live there without technology. Sure, in the short-term it's nice to do your best with what you've got, but there's no reason why effort couldn't be taken to change an environment over a period of time. Titan could be easily warmed, machine-built mirrors or lenses could focus enough sunlight to dramatically increase the temperature over time. Seeding it with specially-engineered lifeforms could oxygenate the atmosphere. It wouldn't happen today, or even tomorrow, but I think it will happen. Simply because we're picky creatures and simply can't resist changing things for our own comfort. In the case of a dead world, why not?
  7. It is, in my opinion, almost a certainty that Saturn's largest moon, Titan, will be a major population center in a few centuries from now. It has a suitably thick atmosphere, abundance of natural resources (hydrocarbons and water); and is within close proximity of the resource-rich Saturnian system, which would make it a perfect center of in-system trade, as well as a great refueling outpost for interplanetary spacecraft. But Titan still isn't 100% habitable. It's air, while similar in composition to ours, is still unable to support human life due to a lack of oxygen. Furthermore, it is so cold that no human being could survive outside the habitat without an outfit that could completely enclose their body and keep them warm -- basically a spacesuit without the need for pressurization. So it's pretty clear that this moon will need terraforming before billions of human colonists can comfortably call it home. Warming Titan and adding oxygen are comparatively easy -- mirrors or lenses could focus sunlight, surface-built facilities could provide massive amounts of heat via nuclear fusion or the burning of the local hydrocarbons. Oxygen could be added in a myriad of ways -- I can think of a few things; modified lifeforms, artifical factories, etc. The real problem is this: Titan has no land. Now, it might seem silly of me to say that it has no land when it clearly does -- until the land melts. Titan's surface is entirely composed of a multi-kilometer-thick crust of water ice, which encloses a vast Europa-like subsurface ocean. In other words, Titan is a waterworld waiting to happen. The rocky surface beneath the ocean is simply too far down to be accessible, as it's way beyond the crush depth of any present human-built submarine, even taking into account the lesser gravity. So, how are we going to terraform this world? Are we just going to melt the entire moon and live in floating "lillipad" cities, anchored to the sea-floor? Or will we only warm it up enough to survive, and accept it as an antarctic world? In the distant future perhaps we'll be able to ship all that water off Titan, exposing the rocky land; but I think that'll be beyond our abilities for the next few centuries unless we exploit the potential can of worms that is self-replicating semi-autonomous machines. It's a facinating world, ripe with possibility for humanity in the future, and for interesting stories now. What are your ideas?
  8. daniel l.

    what linux distro do you use?

    I envy you. My first foray into linux was Opensuse 11.3 in 2009. I was only a kid then, with no experience outisde of windows. So as you might expect I fell flat on my face many, many times -- which probably wasnt helped by the fact that I was using the KDE4 variant, and the Gnome alternative refused to play any kind of video. Luckily, I got an Ubuntu 10.10 install cd and havent stopped using linux since. I very much wish I had been born in the 90s or earlier so I could experience the height of the computer revolution firsthand, perhaps even participate in it. Also, anyone else think the modern flat design styles are terrible?
  9. daniel l.

    what linux distro do you use?

    Ah. Gentoo, the distro that makes even Arch users shrivel up in fear. The end of the tech-tree for any Linux afficionado's progression -- or is Linux From Scratch the end, I don't know.
  10. How about the 1.25m lander can?
  11. daniel l.

    what linux distro do you use?

    Fair. Though you could always dual boot from a partition or second drive. I find that Windows, while better for gaming, is largely inferior for casual browsing and development.
  12. daniel l.

    what linux distro do you use?

    You should try Linux again as a home OS. It's gotten way better for casual use (friendly UI, better hardware support, more apps and games, etc), and with Windows kind of going down the drain (forced updates, overdone obsession with mobile despite being a desktop OS, bloated, buggy, slow). Nowadays I'd either use Linux or stick with Windows 7.
  13. daniel l.

    what linux distro do you use?

    Currently using Ubuntu MATE on my personal laptop and Gaming Desktop (dual-booted with Windows 10 -- upgrading from 7 was a mistake). I also have an old Thinkpad T42 running Ubuntu 10.04 (an awesome version, too bad it's long past EOL), and three Raspberry Pi's running Raspbian (which really rubs me the wrong way, actually. I think I'll get a different distro for them. Tinycore?) I'm planning to install Q4OS on my mother's two laptops, as a low-requirements Windows-lookalike she should enjoy it (despite my hatred of windows, Q4OS is actually quite a great system).
  14. A suggestion: would it be possible for objects within a specific distance from the vessel to share the "warp field"? So you could have kerbals on EVA at warp, for example.