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b0bby

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Everything posted by b0bby

  1. Wait, my problem is solved, but my SR icon wasnt showing up till i've found it in my toolbar mod. Maybe i was wrong about FMRS compatibility. You should wait for some more feedback about this
  2. Ok! I've found where does this issue come from! It appears that SR mod might be in conflict with FMRS mod. I will delete FMRS that i dont really have the need of and everything shoud will be fine after that. Thanks for your quick replay anyway Magico. I really apprecied it
  3. Hi there! First of all, thx a lot for your awesome job on your mods. I totally love them! Unfortunatly i've got a little issue with SR. The SR button in the VAB dont show up at all, and messages of recovered/destroyed stages neither. But the last point must be because of the increased physic's loading distance as you mentioned. Can you just help me about that invisible button? Thank you
  4. very very good pictures here mister. nice work!
  5. Yeah stick to the old version CZO. that's what i'm doing actually. playing 0.22 with stock parts and protractor and reedux enginneer and continuing my whole space program in 0.21.1
  6. i totally agree with you CZO. i've reinstalled mechjeb to see how much dV my rockets have and i'll surely need protactor when it's time. but playing again with stock parts that you unlock one by one and doing all stuff manually is so great. feels like i'm discovering KSP again. but yes, end of offtopic. can't wait for your next chapter!
  7. the 15th picture from the album is my new desktop background. thanks oh, and it's also good to see you're a strategic game player too
  8. very good chapter, as always CZO.. can't wait for the next one!
  9. with the recommandation of one of my friend i post some pictures of my futur munar base program: hope you will like.
  10. CZO, i dream at night that i'm a Kerbal and i'm going to space thanks to you. Keep the awesome work going, i'm totally supporting and following you.
  11. that is very good to know, thanks mister.
  12. does anyone have compatibility problems with deadly reentry plugin?
  13. it was a combination of the EVA followers plugins and one another that i installed wrong. the last one wasnt blocking my game but got in conflict with the UniverseReplacer. that was very hard to find
  14. i haven't tried it yet because i know that would take me 2 hours of work and i wanted to avoid it, but by reading your post i though it was really the last option remaining so i just gave it a shot. after on hour and a half of copying and trying and launches i've finally managed to get it working by this way. thank you!
  15. thanks for the picture mister simplicity. sadly, that's exactly how i installed it but it still doesnt work.. here's my mod list: + subassembly (0.21 version) and ISAmapsat (0.21 version)
  16. nope, thanks for the tip also but i'm used to winrar. i've checked this on my first try.
  17. i'm using both. thanks for the tip, i'll look for it. edit: well.. i tried to remove both kethane and eva followers and the textures still aren't loading..
  18. yeah that's what i though, but the fact is that the new textures aren't loading in game. kinda weird.. is there anything special or issues that i should know about? mod compatibility maybe?
  19. hi guys, i know it might be very simple to install that mod but i got issues with it. i've just downloaded and install this mod under my KSP/Gamedata/Universereplacer folder and added Sido's texture pack, mushroomman's cloud one and rareden's skybox in it but it wont load in the game. does all textures have to be in .png? cause i can see some of them in .jpeg and i only have only one file at a time, like Kerbin1 only but the texture list.txt says "Kerbin1" and "Kerbin2".. so i'm pretty lost atm.. what's exactly the way to make this work plz?
  20. aha, i'm so used to see him using them too thx for the pics of the making of Kat', it was really insteresting to see how you managed the building of this craft. and thx also for that save files. now i'll be able to test it just like you did your mission. oh, and that rover is really looking good also. it has a little alien-like something.. love it i really love your craft. if the part bundle doesnt count too much parts that i dont already have on my main saved game i even think about using this on my futur mun base.. i'm glad you get the recognition (? not sure about this word..) you deserve my friend.
  21. aha you were too fast on posting it on the forum for me to test it before Kat' anyway i've got all i need now to test your baby. thanks and congratz again.
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