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Mateo 1976

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    Bottle Rocketeer
  1. So, I've done a fresh install and no longer using 64 bit. So far, so good. Thanks for the help y'all.
  2. One more thing to add that I wasn't aware of in this game. Do you use this trim feature much?
  3. turk, are you saying that this problem you had only happens during a physics warp? I'm unaware of this issue with the Alt key. I'm doing a fresh install and switching back from 64bit to 32. Someone above me said that 64bit mode is unstable. If I encounter this again, I'll remember your post. Thanks.
  4. Thanks for your reply ratchet. Yes, I know about the power for reactions wheels. This is happening not long after launching a craft. I'll double check anyhow.
  5. I'm doing a fresh install. I'll try going back to 32bit mode and see if that helps me. If not, I'll post a more detailed log. Thanks. Also, not using mods since this is the un-modded forum.
  6. Just as it says. However about a week ago when I first started the game in .25 everything was working as it should. Now, no matter what I'm flying, the craft will just spin and not maintain a heading whatsoever. Doesn't matter if I'm in the Kerbin atmosphere or out in space. Thought it was cause I was running a rocket with no thrust vectoring; got to space, jettisoned that stage and was down to just the command module (no other parts), and still, it just spins, won't keep a heading. SAS tab is clearly lit, tried resetting it with the 'f' key. Nope, won't maintain a heading at all. Also, I was having no issues with this in career mode about a week ago. Well, I failed in career mode and started over today and now I'm having these problems. Haven't tried sandbox mode or science mode. Forgot to mention I'm running the 64 bit version of KSP. Any suggestions?
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