bs1110101

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About bs1110101

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    Sr. Spacecraft Engineer
  1. I have a few requests, firstly the 37 mm M4 cannon, AKA, the big gun the Airacobra, AKA the fridge launcher. Aside from that, turrets! A basic window with a gun in it would be useful as it could go anywhere. Bonus points for scaling the window and adding different guns. As would a remote turret like the B-29 or the He 177, along with a viewing dome, as it could go anywhere. Ideally versions in 4x7mm, 2x50cal and 1x 20mm. The ball turret it is good, but it looks out of place most places. For more specific turrets, tail and top turrets would be nice, as would the weird turret-bubbles on the Catalina.
  2. I have a Saitek x52 pro, and used this to get around the input lag problem,which it works very well for, but it seems to have broken Mechjeb 2. Anything where it takes control of your craft it simply doesn't work. Turning off my joystick (in the AFBW menu) doesn't seem to work either, as i first thought it was somehow overriding MJ, but that hasn't fixed it.
  3. Whatever happened to the CST-100-ish thing? Can someone please update that?
  4. I vote for 1.25 or 1.875. Aside from that, all my textures for this mod are black, any idea why? Edit: Fixed. Also, for axis turrets, how about these? Double and single 13mm turrets, with the double being remote and the single being manned. Plane is a He 177 Greif.
  5. I just got an idea, seeing the 20+ bombs a few planes in this thread had, bomb racks! Really all they'd be is rocket pods without the rockets, making bombs far more useful. Could such a thing be done easily, or do the rockets not work like that?
  6. That's more than cool enough to make my thing wait, though i'm quickly thinking i'll need a bigger plane to attach that to...
  7. Can i get the 12,000lb bomb from this picture? Along with several rescales of it, as there seems to be a lack of choice in unguided bombs so far, with options of ether tiny and crappy (the 500lb one in stock bdarmory) or one of the utterly huge ones, nothing in between, which i'd like to fix. Bonus points if you can work out a good way to pack several of them into a cramped bomb bay, as i've mostly had bombs on racks not launch right and blow up in the plane.
  8. bs1110101

    What if?

    About 5,000 people should show up in the ksp IRC asking where the hell the forums went. What if RSS becomes not buggy?
  9. Having looked really closely at the rocket pods, each rocket is modeled inside of there, so just model the rocket rail with the rocket on it as a rocket pod. On the subject of rockets, i want a X-4.
  10. Bomber turrets! Ideally the quad .50s from the B-29 or the twin 20mms from the He-177, as they're remote turrets and very quick to model i'd assume. Alternatively, bombs, as you could make one model, and rescale it for everything for most sizes.
  11. What ever happened to the Atlas 5 heavy? And did they look into mixing Atlas 5 and and Delta 4 cores at all?
  12. Are we doing cockpit requests? I'd like a B-29 or B-36 cockpit for a front mounted one, or a B-17 or Pe-8 style cockpit for one with a node on both ends. A model of the Pe-8, as few people have heard of it, i like the cockpit because it's a inline two man canopy for a heavy bomber.
  13. Question about this, can it be made to work with wing-shaped wings? As in wings with an air-foil cross section and not flat on top. If possible, can someone make wings like that that match the Retro Future mod, seeing as it's held up by the other proc wings mod being thoroughly borked by the update, and once those wings are done the rest of the mod can be updated rather easily.
  14. I totally agree, with the new BDArmory update and the combat contracts some other mod added i'm making a whole install for just plane mods. Proc wings seems to be the main thing holding us back so far.