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Inertia

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Everything posted by Inertia

  1. That's quite an unfortunate scenario. As i mentioned i poked around some in the source code where i did some changes and built my own version of the mod. If you don't switch the focus the vehicle being loaded is almost sure to phase through the ground though i had mixed results on this. I'm not read into the intricacies of KSP modding but it seems quite strange that there's no other function able to ensure the ground loads without having to switch focus, are these hidden by the engine? A UI option to disable vessel switching would be nice as this would, at least, not be necessary when in the air or in space! I'd message you directly as to not clutter up this thread, but sadly i haven't actually made 5 posts yet, despite this account being 7 years old.
  2. Just popping by to mention that this works just fine in 1.10.1. I'd also like to ask if there's no alternatives to focus-switching when encountering a new vehicle to load? I've poked around in the code and done some modifications to that process but haven't found anything conclusive. It can be a real problem when PRE wrestles controls away from your plane at high speed, causing a rapid unplanned disassembly in mid-air.
  3. My first SSTO was very much based on one i saw over at the spaceport. Nevertheless it makes it to a stable orbit and if you're good at steering it can land too!
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