Jump to content

PieGoesHere

Members
  • Posts

    42
  • Joined

  • Last visited

Reputation

0 Neutral

Profile Information

  • About me
    Rocketeer
  1. For the time being I'm only putting off downloading KOSMOS because it's not updated to the current KSP version. Back in 0.23 it used to be my general and launcher parts pack of choice. I'd imagine the fact it isn't updated would contribute to the low download numbers.
  2. Get a download manager with download resuming and try using that, Spaceport is stupid and messes up the download if it takes too long.
  3. You don't find a door, there is none; to manage crew in and out the KOSMOS SSPP pieces, you use another mod called Kerbal Crew Manifest (I think).
  4. As much as I like bobcat's work, I use cbbp's pack for station and rocket building
  5. Oh, I see! Thank you very much for your reply Cbbp! Keep up the good work on the SSPP/URM pack!
  6. "Also, I was going to suggest you choose a... "Delivery method" similar to how KW did their recent one, the pack itself and a lite textures pack. I remember you mentioning a few pages back that using TGAs is inefficient if compared to MBMs on the RAM and doubles or triples the usage, as it is set up now, you offer us the TGAs so, if we want, we can resize them to change texture load. Offering us the pack with MBMs would maybe even remove the need to resize it for some people, and the lite pack with resized MBM textures would lower the ram load even further! So, tl;dr: less customizability for better performance!"
  7. As far as I'm aware, he is busy with a couple of things right now, it will get updated for career eventually, as of now you can just manually update each part in the pack into it by yourself to do the trick Still wanting to hear something about my suggestion posted a few pages back.
  8. Hey "genius", look again, models aren't finished, nor textures are, I suggest you re-consider your suggestion, since he's right. It may actually be some time before this mod is released. I do not wish to argue about this further. Best of luck to the modder, keep up the good work, it is appreciated by the community!
  9. Any comments about the suggestion I made a few pages back? Specifically: "Also, I was going to suggest you choose a... "Delivery method" similar to how KW did their recent one, the pack itself and a lite textures pack. I remember you mentioning a few pages back that using TGAs is inefficient if compared to MBMs on the RAM and doubles or triples the usage, as it is set up now, you offer us the TGAs so, if we want, we can resize them to change texture load. Offering us the pack with MBMs would maybe even remove the need to resize it for some people, and the lite pack with resized MBM textures would lower the ram load even further! So, tl;dr: less customizability for better performance!" Could be something to be delivered with the future R&D integration update..
  10. I'm getting shrouds on the engines when I select them, and they don't come off. http://puu.sh/50d7B/9c7ea098b9.jpg I'm using the fixed NoAutoShroud .cfgs availble on the first post with KW 2.5.4
×
×
  • Create New...