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Posts posted by Wahgineer
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It is sad the game at launch will have less in certain areas than its predecessor. However, I'm hopeful that the EA will go smoothly, and expect the weeks and months afterwards that issues will be fixed and features/content added a steady if not rapid cadence.
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10 minutes ago, CDSlice said:
You could also use Near Future Launch Vehicles which includes 7.5m parts with art that better matches BDB.
That too. I've been playing KSP too long, I keep recommending mods that are probably discontinued.
What's going on with the mod right now? I heard something about a Saturn family rework?
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If you want to make a Saturn C-8, just get SpaceY & SpaceY Expanded. They're older mods, but are fully compatible with 1.12 KSP. SpaceY Expanded has 7.5m parts and adapters, which could allow you to fudge a C-8, though the differing art quality would clash with BDB.
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So I'm trying to use the NSWR, but it keeps overheating at 4000 K no matter what I do. I attached the Alpha radiators from Heat Control and made surre they were on before starting the engine: nothing. I attached the radiators directly to the engine: nothing.
Is their something I'm not doing? What is the minimum radiators needed per NSWR engine?
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@etmoonshadeTo think something I posted 4 years ago would come up again. Sorry if it's a little inaccurate, it was very off the cuff math that worked good enough for me at the time.
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I hope they add nuclear saltwater drives, as a sort of upgrade to the Orion drive.
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I am both humbled and honored to be mentioned as a contributor to this amazing work. I thank you from the bottom of my heart!
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Nice to finally see some progress on this project.
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On 6/26/2018 at 11:04 PM, Gremillion said:
Yup! I've been reading the thread for a while. Just wanted to throw my chips in.
Thanks for the other tips! I didn't install SSTU because for whatever reason I can't find any screenshots of the parts. Nertea's is new to me, though I've heard of his work before.You don't know who Nertea is? Hoo boy are you in for a treat.
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Oh snap, great job man. Downloading this right now.
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Will Astrogator work in a rescaled solar system?
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8 hours ago, Screeno said:
yeah the stages were only 1 tank apart from the S-1C stage.
Good, cause all of the other replicas I have seen so far are atrocious.
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How did you build your Saturn V? Each stage should only consist of one tank (except the S-1C first stage). With the Mastodon, its price should be cut in half, cause it is WAY too expensive.
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On 3/4/2018 at 2:12 AM, Frednoeyes said:
Awesome, been waiting a while for this! Am I right that the Shuttle-Centaur mount would be for the Centaur-Gs that come with BDB?
Yes
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Hello, i am also standardizing my usernames. Could mine be changed to Wahgineer?
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Sorry @MikeO89, but BDB is WAY better than FASA
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@RoverDude have you considered cone shaped interstages?
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<implying that TTI will go full EA when 1.4 drops>
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Wanna try to use a rescaled solar system, but afraid to do so because of the lack of Delta V Maps for the size you want? Well fear no more, for I have a simple equation for finding the Delta V for any rescale!
1. Get a delta v map for the system you're using
2. Get the Delta V value you need (ex: it takes roughly 3200 m/s to get to LKO stock)
3. Get the rescale factor (rescale factor is how many times bigger the solar system will be. ex: 5)
4. Multiply the "stock" Delta V by the square root of the rescale factor to get your new Delta V!
3200√5 = 7,155 m/s
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@RealKerbal3xmost plugin mods aren't very resource intensive
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Just add a toggle for wether parachutes are tied to the level of (x) or not.
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What did you do in KSP2 today?
in KSP2 Discussion
Posted
Downloaded and sent a rocket to orbit. I turned down a lot of settings, and for the most part performance is OK. However, whenever I look at the ground, my game lags. It reminds me of my early days in KSP 1 in a way, however I am below min spec (GTX 1060). I trust that the devs will make the necessary improvements in the coming weeks.