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About KnutG

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  1. I did not want to insult anyone. If i have done this than sorry. I think whats Maschbauer means is that german (also like french) will not only spoken in his main countrys - german also is the language in Austria and Switzerland - French speaks a great part of the world. Therefore the most other games are translated in this languages first. Another point that speeks for this translation is that here you can use letters - for chinese and japanise you need to convert all in logograms whats really more difficult and no one should wonder about the long time of developementr in this languages. The third point is that a german translation mod already exist from the german KSP forum. But as they want to provide this to Squad - they say that they dont want this. I think actual Squad is not as professionell as we think. But no matter - KSP is also nice in english and we all can play this - looking forward what happens in the future.
  2. I never wrote that someone is unnormal - maybe this is a misunderstanding of my wrong english - With your other points you are right. I hope no one will be angry if he read my posts or feels like The only thing that I will say is that KSP is a nice game in a early beta phase and we must life with this. In my dreams the promises from the original Squad team comes reality - like moving and interacting in IVA or Observatory or more planets / moons. I have always a good time with the game but its not finished. And many people here can have another meaning - Nevertheless, with my 1000 hours of playtime I think I have the right to say some critical stuff here. So let´s looking forward to the DLCs or KSP V2 ...
  3. Ok there are Squad idolizers where no one can say a critical word - and there are normal people with they one can discuss. Nethertheless - the KSP main dev time is gone - now they should say its finish and nothing more comes beside DLCs , but they developed the game and i expect content - yes. (I also will try the DLC and hope this will be fine) Earlyer Squad has promised so many things - if I will wait until all is in the game then actual is in Beta Phase:
  4. In earlyer times of KSP Development every update comes with nice new content AND every update came with a perfect funny Kerbal Cinematic. Today the update comes without new content - without Trailer - not even a test with Scott Manley - and thats speaks for itself ...
  5. You're right. Nethertheless you can search new content with a magnifying glass. And languages like geman or french was untouched. And mor than a half year development - thats speaks for itself...
  6. For me the update is not worthy the long wait - waste localisations in strange languages - a little bugfixing and integration of a old intern Mod is on the one hand - on the other hand - all 1.2 mods are not working now. Better Squad finished his work and begin with KSP 2.0 because it seems they lost their love for the project... (Maybe the DLC will be great but we will see...)
  7. Really cool video. How can you handle the camera so good? Thanks! I tryed to make good cameramovements but its not perfect at the moment - I have used the CameraTools Mod and there different options like path camera and standing camera.
  8. My last video documents a special Duna trip - in Boeing 60´s style ( )
  9. no one knows a answer? Maybe I´m the only one who this problem has?
  10. Dosn´t work on my PC - get the following message: Does anyone knows whats to do?
  11. Hi, is there anyone here that knows how I can made reflections in the visors of the helmets to be transparent so that I can see the Kerbalheads a little bit behind the reflections? actual i always see reflections on yellow/green glas only like in this image: I can not see the lovely Kerbal faces! I tryed to edit the values in colour = 0.5 0.5 0.5 but nothing seems to be other than before - its this possible with texture replacer at the moment? Or maybe it is a conflict with EVE?
  12. No german translation - i leave the train for this time...
  13. In the known issues is written, that no fix is known. But the question was how Mark Thrimm get this working. Maybe someone knows what we can make to use windowshine with working lights...?
  14. Same by me. Seems this dosen´t work in KSP 1.2.2