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MissMolly

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  • About me
    The Destroyer of worlds!!
  • Location
    Cygnus_X-1
  • Interests
    Crushing, Ripping, Sucking are just a few of my interests, come a bit closer my child.

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  1. I do not like having to relogin to another website and agree to services that I don't want, all i want is to redownload my game and play with out having to agree to something that I don't even understand in these Terms of Service and or Privacy Policy. Like why cant I just d/l my game file and play it with out having to login to another site. I wont be following the herd in this so good luck.
  2. Hello and good day I have Ksp 1.12.x with ckan 1.30.4 running Real fuels along side RSS and it dependence. and FASA for the Apollo and Saturn parts. I will post this as well on Fasa Forum as Im not sure where the problem is. So my problem is as follows. Fasa parts- With the Apollo craft built the problem is the 5m Fuel tank that is filled with kero and Lox with the Apollo F1 eng is burning more Lox then Kerosene, leaving me with about 1/4-1\2 of the volume still with all that Kerosene. I also while I was getting this post together. I saw that when the LOX ran out I hit the (X) key to shut the engs off to my surprise the Lox and Kerosene began to refill I did look to see if it was coming from one of the other tanks but they were all full. This also happens on the next stage that has the same tank but run the Apollo J2 but here it just burns the LOX and not the Kerosene. When I was getting my screen shots I realized the claps were refilling the tanks. https://www.dropbox.com/s/vwm4l59l5e4ojji/screenshot1.png?dl=0 https://www.dropbox.com/s/93f24ryd38bwe5g/screenshot3.png?dl=0 https://www.dropbox.com/s/74a66fnb6xz8knw/screenshot4.png?dl=0 Log here https://www.dropbox.com/s/b49gi1a0fb1p8xs/KSP.log?dl=0 I think this is the log file you all like to see.
  3. THANK YOU. If it happens again I will repost, I did find one of the mods I had was throwing an error (RSS Date time formatter) For CTB I do not known if it was related, I dont think I was though.
  4. is there a d/l link for a compatible with one point 12.1.1 as Ckan does not have Mechjeb. I have found one but its for KSP 1.11.x I did try it but I do get a error saying it is not compatible and when I ignore it and run my game well all in puts are lock ie. anything I click on... well nothing happens. thanks
  5. hi so I D/l MechJeb and Engineer for all! from Ckan but in game there s no MechJeb . any idea how to fix this? Im using Ckan 1.30.4 and KSP 1.12.1.3142 https://www.dropbox.com/s/dqmzp2q28a95781/Screenshot 2021-08-05 155352.jpg?dl=0 Thanks
  6. Hello and good day! Now I am far from an expert in this game but I thought I would share. I attempted to replicate the SpaceX launch of 60 simultaneous satellites from the 100th flight of the Falcon 9, with out the SpaceX Mods, as I could not get the payload into orbit with what I had from ckan. So instead I built my own. With the limited information I could find, my understanding of the game's physics, and how all these mods play together I did get my 60 Starlinks into a 350km x 510km orbit. Then spun my payload clockwise on it center axis as I release the satellites. Unfortunately when I tried to release them all at once on my first attempt the game froze, so I had to release them in stacks of 10. Currently I have 58 out of 60 being renamed, repositioning and opening their solar panels; the remaining two having refused to release because of possible fairing issues. Please keep in mind that my KSP skill is far from perfect, many of you having far more experience and knowledge then I have, but I felt this was worthwhile none the less. Forgot to say all of my Starlinks had no fuel, I think I forgot to load them all. https://i.imgur.com/zhI981N.png https://i.imgur.com/WeH0wl5.png https://i.imgur.com/MezuoMa.png https://i.imgur.com/85N9hSQ.png https://i.imgur.com/zuQogrg.png
  7. good day all I was just wondering what is the current version that Rss can be installed on. thanks
  8. hello Is there a work file for 1.9.1? As for the one on Ckan and the one no Github both copy's are throwing an error. Pic Thanks Edit I did run the game with a clean game file and well it works, so maybe its bug or something.
  9. your 1.9.* that is on Ckan Is incompatible both .dlls KSPAPIExtensions.dll and ProcAirships.dll while game loads I get a warning popup box and game will not load. I did mention this on git but I guess I did not do it right so Im posting it here. https://imgur.com/KvwAUgJ https://imgur.com/Eefg5GX
  10. I would like to know this as well, as I to only use it for the connection via a satellite network.
  11. LOL . Cool beans I found that tutorial this evening, haven't had chance to dig right in to it yet, kids don't know when to keep quiet.
  12. well i do have visual studio not sure if i need anything else, I'v been reading all day, a learning curve it is going to be, I am looking forward to it. I was not to sure if I'd could try and fix it without the source code, do you know where I can find all i need and maybe a tutorial? a lot of the stuff i found is a bit outdated. On the plus side I'v got the descent modules not crashing . It is something I guess.
  13. @4x4cheesecake Oh wow thanks, I did not expect all of that. So I know what mod is crashing the game, it is the sovietpack I did so far.... at least I'm hoping I'v found a fix to it. I'll know more in an hour as it take me a bit to go through the .cfg's Once again thank you both very much for your help.
  14. Thank you very much! what should I look for in my logs? So I try and find it myself first before bugging you all.
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