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omegamatrixhh

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Everything posted by omegamatrixhh

  1. Naturally captured asteroids are typically called "moons", as you can see with Deimos around Mars or Amalthea around Jupiter. Most Jovian moons seem to be captured asteroids, with the rest being leftovers from the accretion disks of the planets or the solar system. So to answer your question, not only is it possible, but rather common, at least as far as we know.
  2. This makes it sound like cheese is the currency of Kerbin. Not sure how I feel about that but they sure do think about food a lot so maybe it fits.
  3. I have a Pandora station called space specifically for KSP. Usually MGMT, Stars of the Lid, M83, Modest Mouse, Mozart, Beethoven, Explosions is the Sky, Mogwai, Eluvium, Chopin, The Joy Formidable, Passion Pit, and Arcade Fire, amongst others that get tossed in.
  4. Career mode is good for that, it teaches you how to play in a minimalist fashion by limiting what you have. I'm sure many people are surprised at what they're actually capable of using small rockets.
  5. It's just another science device, you can test the temperature and send it back to kerbin for science points. As many people have said, get electric first as it will exponentially increase your science gain per mission as transmitting data requires lots of power
  6. As far as jokes go, it was rather poor. If anything it's a good description of someone rather new to the game so the assumption that you were serious was made. Oh, and if you're going to call people stupid, perhaps check your spelling and grammar.
  7. Best be deleting Venus from space because people can't go there. Space exploration is not simply about going places. We investigate the universe to understand our place in it, to get a feel for what we are and why we are that way. It's not a field trip, it's an existential crisis.
  8. For me it would probably be building and landing my minmus base in .20. The science module was the toughest bit, I had to land it horizontally instead of vertically which was a bit odd for me. The crowning moment was completing the mission by returning all 6 kerbals to KSC. I hadn't tested any of my craft and I pretty much winged the entire thing. It wasn't much fun to play with because my KAS kept glitching, causing the winches to engage automatically for some reason, and it was laggy as all hell.
  9. You can't say that anything is possible and then conditionalize the statement. I suppose that yes, in a universe that has completely different laws of physics, where the natural shapes and features of celestial bodies are suited to such an endeavour, then it would be possible to build a ring as OP describes. However, in both this universe and the KSP universe, such a prospect has a probability of success of effectively zero.
  10. You won't think they're so nice when you try to steer your unmanned probe to no avail, only to find, after many button mashes, that the eclipse prevented your solar panels from charging your battery.
  11. KAS has electromagnets. I'm not sure as I have not looked since I am not at a computer, but I believe such parts could*be modified in terms of strength or even polarity. Perhaps magnetic propulsion along a track of a space plane/shuttle thing with some kethane tanks?
  12. http://forum.kerbalspaceprogram.com/showthread.php/21641-Community-Voice-Server-In-space-WE-can-hear-you-scream%21?highlight=teamspeak Here's a teamspeak channel, it sometimes has people on it.
  13. Well, this is the general discussion forum. This discussion seems pretty general to me.
  14. It's also fun to hear sounds in space. Think of it this way: You're sitting at mission control. Piping through your speakers are the sounds of the cockpit of your spacecraft. On your view screen, you see all the statistics of the flight of your ship, with a nav ball showing your current trajectory, and a simulated image of the actual craft compiled from all this information and technical schematics. Seems realistic to me.
  15. I play with mods because they diversify and complicate the gameplay, providing additional various goals and learning curves. In many cases they make the game more realistic.
  16. Surface bases, definitely a fun challenge there.
  17. RTG's take decades to deteriorate, solar panels lose functionality the further you get from the sun. Additionally, the cells operate in concert. Bust a cell or two and you get a fraction of the output.
  18. Greek/Roman words pertaining to the mission objective (Helios for my solar station) Cool sounding English words describing vehicle purpose (Cartographer for my mapping probes) Names of famous people for most of my bases/large vessels (Columbus for my first base on Minmus) Everything gets a number, starting with I, just in case there are more. I have 7 Pleiades crafts, one for each planet aside from Kerbin and one for Laythe, they're all numbered.
  19. I think you're looking for Kerbal Mutually Assured Destruction Program.
  20. I find myself feeling like my mission is incomplete if my vehicle only has one purpose. Since we're lacking any level of scientific experimentation, and since there is really very little actual discovery to be done as of now, I try to complete as many crazy tasks as possible. As soon as .20 hit, I sent up a one man Mun lander with a large fuel tank meant to orbit the Mun, and a space station core to orbit kerbin after my Munshot. It didn't go especially well but I had fun and met new challenges so maybe that's why I do it.
  21. M83, MGMT, Passion Pit sometimes, The Joy Formidable, lots of Beethoven, other piano and orchestral things. Explosions in the Sky is oddly fitting as well.
  22. If you have to add the extra weight anyway, why not just give it some utility? Whenever I have a counter balance issue I'll toss a probe or satellite or something on so I don't feel like I'm wasting my effort. There's never enough probes.
  23. If you want to balance your ship you'll have to add the masses of the individual pieces, but like Atanar said, it's pretty apparent that your fuel tank is tipping your rocket over in flight. The gimbals in the first stage, or even just the thrust, are preventing the top heavy lander from toppling til that stage drops. You even tried removing that tank to see what happens, and it worked, so you should probably redesign or at the very least make it symmetrical.
  24. that1guy has a great tutorial series on YouTube, he's also posted it here. Most of my learning has been done watching those vids for the basics and messing around between episodes. http://forum.kerbalspaceprogram.com/showthread.php/24570-tutorial-beginners-guide-to-KSP-%28reboot%29
  25. Why do you need parachutes for your spent stages? Are the boosters not yet out of fuel? I've never experienced a launch situation where I needed my boosters to slow down so quickly.
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