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  • About me
    Modding KSP since 2011

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  1. Never preorder a game for any reason.
  2. Are you planning on implementing custom biomes?
  3. Looks great, are you planning to release it?
  4. You work so quick, I'm really glad you've taken it upon yourself to try to keep all the old abandoned mods up to date.
  5. It would be pretty easy as long as they just made automatic mission targets player agnostic.
  6. Without going back to the KSC, going into the Tracking Station, and flying the vehicle I want to switch to, is there any way to change what vehicle I control after I have crashed a vehicle and gotten the "flight over" screen?
  7. I'm pretty sure telling somebody to kill themselves is against forum rules
  8. I went ahead and just installed every single one I could find that was compatible with the current KSP version and then removed the low quality ones.
  9. Listening to the same few tracks for a decade has gotten stale. They could put the main theme in as an Easter egg, say it plays when you're within a certain distance of some anomaly, say the old run down Kerbal Space Center from the first game. Other than that I agree, let's get some new stuff.
  10. I've never been a fan of just slowing down the original piece and rerecording it as an orchestral score. I've always felt it was cliche and sort of lame. I'm glad they have a composer working on it and am sure that they'll do an acceptable job assuming it's someone competent.
  11. Tried out robotics for the first time.
  12. Will Kerbal Space Program 2 ever come out? It’s complicated. Well, in late 2013 the Kerbal Space Program fans found a clue buried in the official rules of the game’s Create-a-Spaceflight module. The rule states that a "follow-up video" is required, but while Kerbal Space Program (KSP) director and noted game developer, Peter Molyneux, doesn’t seem to object, Molyneux won’t be able to post one himself. "After developing Kerbal Space Program I don’t think I have much to add to what the modder wrote himself, so I’m just going to leave it," Molyneux wrote on Twitter. Well, what’s this have to do with Kerbal Space Program 2? Well, the rules were originally posted when Molyneux was working as a contractor for Microsoft. Molyneux is now working with Valve on the new Half-Life for Steam (it's expected to be released in the fall), which has left a trail of crossed fingers and wondering for fans of Kerbal Space Program. "I have to admit I do miss Kerbal Space Program," Molyneux added in a follow-up Tweet. "It’s probably not the best course of action for both studios to end up having their names linked together after such a long and profitable association, but there you go."
  13. So far I have the OPM , and I have D.A.R.T. What else could I add that would not break a current game? I'd like to maximize the amount of high quality planets I have in system, and preferably stuff that works with Parallax and/or EVE. Also looking for recommendations for Interstellar systems as well.
  14. Would be nice, but it doesn't seem like it if he hasn't responded in 5 months.
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