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About Arran

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    Sr. Spacecraft Engineer

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  1. I date back of the era where you bought full fletched expansion CD's for a game to extend its live. These expansions added tens, sometimes hundreds of hours of new contents to a game, a whole new storyline, new area's to explore or something in that general idear of expanding the game. I never had any issues in buying those expansions, even often looked forward to them. Slowly this became replaced by small DLC's that add really nothing to a game, a new skin, a new weapon, imho its just added BS to the game, a quick money grab. Later on it evolved in getting better gear that in a
  2. I just downloaded your craft, tested it with both versions (1.2 and 1.1.3 with no mods) on my i7:4820k CPU (GPU doesnt really matter in KSP, its mostly CPU power needed, but for those who want to know, using a GTX750Ti) but i cant see any differences between FPS rates, even if i use a third party testing tools for preformance measuring. Granted, the monstrosity does give my PC a preformance hit, but this hit is nearly the same, and both games with this monstrosity i'm getting about 85FPS in 1.2 and 87 in 1.1.3 I do see an increased amount of memory used abeit slightly more in 1.2 (2795MB i
  3. Noticed the red parachute icon in staging bar, means its unsafe to open the chute. Secondly you acent is to steep, you never slow down enough now in that angle before you reach save parachute deployment, or maybe you will cut it close here with a fraction later deployment, cut the movie was for me to low res to be able to read, but my judgement tells me you never will make it safe back in that acent now. Use next time a shallower angle, and wait before deployment beeing not red. Red means in this case Dead ..
  4. Somehow that craft reminded me of this Guess it misses Cheech and Chong
  5. Haha, i read in my haste CPU, after my vote i realized it said GPU, so voted also wrong, as i use 2 older GT470's in my PC (i know KSP only can use one card at the time) But i resently upgraded my old Q6600 CPU to a I7 CPU what was imho the best upgrade for KSP. GPU wise nothing has changed with my old PC to my new PC, but i tried KSP on Ubuntu with these GT470's and didnt knew how fast to go back to Windows regarding graphics, with Ubuntu i had severe grafical glitches, glitching shadows, blurry text fonts and a very poor FPS rate. Maybe somehow with more knowledge of Linux could have fixed i
  6. Dont try to gain speed in the lower atmosphere with the Turbo fans, to much air resistance there that gives huge drag, get to about 20.000, then level off as i said to about an angle of about 5 degrees, and go full speed (i need 4 turbo fans for an basic Spaceplane to reach this speed, and just 2 LV-909's with 8 air intakes), and it takes a LONG time, the acent from 20.000 to 32.000 takes about 25mins with an accelleration of about 0.1m/s at 20.000 and tops off at 32.000 at around 1.6 to 2m/s So its NOT a quick launch approach, its all about efficiency, with as little as possible drag creating
  7. I launch my MK2 spaceplanes in a shallow angle (5/10 degrees) way up to about 32km where they start to sufficate, reaching a speed of about 2600 m/s that pushes it to a near stable orbit (roughly 450km x 30km) on airbreathing engines alone while the plane itself, then just let it glide to AP, where i active my lvl-909 for a circlulasation manouvre. Only this approach takes patience as the acent on turbofans take about 35mins. Only 2 small MK2 tanks are needed one for Liquid fuel and one for the LoX, so even with the airbreathing engine nerf, they still are pretty OP if you ask me.
  8. Its like docking, as long you havent succeded, it seems impossible hard, once you are able to do it, you bang your head against the wall wonder why o why i had so much problems with it. I never wacthed any YT, (reason why is a complete different not on topic issue) figured most out on myself, using F5/F9 as tool for practice. Started to play the games ages ago it seems, it was 10x harder back at 0.15 when i started to play the game, the diffilculty was the thing that kept me hooked to the game. But landing on the mun is easy, several ways to do it, easiest approach i think is, Get to about 15/
  9. TBH, for me its allmost the thing that puts me off from KSP, those Pseudo-wannabee-stars on YT, i cant stand them, but in their defence, no matter what game, i just cant bare watching those YT's. so its not just KSP YT's.. I rather read a good tutorial, thats well written and to the point, instead listing to some "random" guy that finds himself very interresting, rambling about all kind of stuff that doesnt interrest me the slightest. Even the so praised Manley, i just cant bare to watch any of him, if he would be direct to the point, maybe, but 70% of the time those vids last, its for me, uni
  10. I be better of mentioning what i didnt do, otherwise my list would go on forever
  11. Depends, i play computergames since 1974 when i got a phongbox and got addicted to gaming, and in time i seen a great share of good and bad games, some games like BaldursGate, LeisureSuit Larry in the land of Lounge Lizzards, Hero's Quest, Police and Kings Quest, Planescape Torment, Wingcommander, Xwing vs Tiefighter, even MS-Flightsimulator are games i never will forget, KSP is also one of those games that made it in my personal list of Best of All time games. What is my most favorite game... TBH i dont know, to many of those, but that KSP is high in my list thats for certain. Still when i co
  12. Maybe its the angle of the screenshot, or my eyes taking the ..... on me, but it seems to me on that picture the fins are off-centre too, what could result in a off-balance creating a spin. Also SRB's directly attached to a other SRB sometimes causes them not beeing perfectly aligned deadcentre, and can create also a spin. From what i can tell of that screenshot its one of those two things that causing the biggest effect, combined with the Antenna sticking out and the unbalance of the paracute location, and all these in a combination can result in a disasterous spin.
  13. I allways was crap with SSTO's/spaceplanes, i never got them into LKO, ran shot of fuel etc etc etc... so i gave up on them thusfar.. Then 1.0 came out, gave it a other shot, and OH My..... on my first attempt..... SUCCES!!!! Using only 2 Turbojets and 2 LV909 making a 100x100 orbit with bare minium fuel left for a deorbit to 30km where i could scoop just enough drag to slow it down enough to fall like a feather (yes it fell like a feather coming to about 15km height at a ridiculous 90m/s slow speed) and could ignite my TJ's again. Granted reentry took me a several attemps before i could brin
  14. Its the Heatwarning mod, not certain if the creator of it has released it yet. It prolly will show up on the mods page soon
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