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Spica

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Everything posted by Spica

  1. I prefer the steam version, because you have STEAM in game (what is not to like about that?), and, you can do all the same things as store version ksp, no difference whatsoever.
  2. Generally, it is not known when an update will be released until less than a week before it comes out, so there is no point in asking. However, I would guess sometime this month.
  3. http://www.nda.gov.uk/ukinventory/waste/waste-now-hlw.cfm It is a source for an assignment for school.
  4. I always say Mün, with the umlaut of course. I think it helps differentiate between the two pronunciations of the (real) Moon, and the (KSP) Mün.
  5. As far as I can tell, this math is assuming that all of the explosive force is imparted perfectly efficiently into the kinetic energy of the asteroid, which is most certainly Impossible.
  6. For me it actually increased my Framerate, believe it or not.
  7. Back in 0.16, you could say that I was the epitome of the noob who couldn't do anything without mechjeb. Then, in 0.17 I decided to not use it. It turns out, that by replicating all of what mechjeb did, I had quickly made my first non-autopilot mun landing, and it was easy. From then on, I had used mechjeb less and less. And now, I an somewhat bored of KSP because NOTHING is a challenge for me. Without mechjeb, I would be nowhere near as good as I am now.
  8. Whoa! I would LOVE to download that as soon as I can, I hope you plan to do minmus too!
  9. My favorite is the Proton It looks almost sci-fi ish.
  10. I remember back in 0.16 when I started, all of my rockets blew up at exactly 11 kilometers. To this day I still don't know why they did.
  11. I have to say that Mechjeb taught me practically everything about flying in KSP, from orbiting, to munar landings, to interplanetary transfers. I was indeed completely dependent on it, then I decided to not use it anymore. Now, I'm a great pilot, and great designer as well.
  12. I may be able to become a trajectory planner, but I need to brush up on my orbital mechanics. If this does indeed grow and develop well, I would be happy to join.
  13. To elaborate further on the dirtiness of RP1, I have been to the huntsville space and rocket center, and have been in the same room as an F1 that has been test fired. It burns RP1 and lox, and the room does NOT smell good at first, but then you get used to the smell of burnt parts of gasoline molecules. NOT that RP1 is bad though. It is only quite dirty.
  14. Since all of the real engines by SFJackBauer have very high gimbal ranges, how do you prevent SAS from overcompensating, therefore leaving my rockets oscillating around. Thanks Spica EDIT: I may have found what I am looking for. TweakableGimbal by HoneyFox.
  15. Go to the settings menu, and change Max Physics Delta-Time per Frame to 0.01, that will cause KSP to slow the physics engine down less while under moderate stress. Fixing your exact problem (Hopefully). Spica
  16. For the super eve, the heightmaps look a little unpolished, and could be improved. I have also started a planet mod, I would recommend using Space Engine for the heightmap, normal map, and color map. That would give a much nicer and more realistic look to the super eve. If you cant find a planet that suits your needs exactly, edit it in Space Engine's built in planet editor. Spica
  17. I found out what was wrong, stretchytanks had updates without my knowing. I was getting the blackscreen with the sea level srb. Thank you Wallenberg and NathanKell for the help. Spica
  18. Ok, i can provide that. After I update all my mods. Will be back in the next 30 minutes.
  19. So, I have successfully used this mod along with the other realism overhaul mods. However, something strange has started to happen. Whenever i load up KSP, I only have one chance to launch anything. If I revert, or leave to the space center, on the next launch the UI comes up, but the navball is empty and reads NAN m/s. Furthermore, I cant leave to the space center either. Any help would be appreciated on how to fix this glitch. Thanks Spica
  20. This is simply amazing.
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