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Somewhere in between jool and dres
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Spaceflight
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I wasn't sure where to ask this because at this particular point I'm not sure if its a bug or if I'm doing something wrong when constructing my ships, but my ships, especially if they start to get larger have a nasty habit of just having pieces fall off at seemingly random points or just entirely disintegrating all at once. This seems to happen regardless of whether I'm using vanilla or mods and I cant pinpoint anything that might be causing it, could be anything from coming out of time warp, separating stages, and has even happened multiple times just for no reason whatsoever. Sometimes it will happen with no warning at all, sometimes it will be proceeded by the ship beginning to shake for no reason until it shakes itself apart, quick saving has become essential for me as I can pretty much expect this problem to happen to me multiple times anytime I try to launch anything more complex than a tiny probe. A couple things to note is that I do use auto strut a lot, and have tried even mitigating the problem by using normal struts here and there in combination with auto strut to no avail, it also seems not to discriminate between ships where ive clipped parts and ships where ive clipped none it it will happen either way. Does anyone know a way I can stop this from happening to my ships, if I'm doing something wrong thats causing this to happen or if its a bug? I've done research into it but cant find anything.
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thank you for this, much appreciated.
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KSP Loading...: Sharing Horizons with ESA
noobsrtoast replied to UomoCapra's topic in KSP1 The Daily Kerbal
well then thats another learning opportunity for them -
KSP Loading...: Sharing Horizons with ESA
noobsrtoast replied to UomoCapra's topic in KSP1 The Daily Kerbal
yes thats what i was hoping for too, a couple comets with gravity and fixed orbits, then moveable ones -
KSP Loading...: Sharing Horizons with ESA
noobsrtoast replied to UomoCapra's topic in KSP1 The Daily Kerbal
so im assuming then the comets will count as parts that dont have gravity? thats unfortunate. -
slight problem, when i downloaded a texture pack, its the same name as avpb, so can i rename it or?
- 1,904 replies
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- astronomers visual pack
- visual enhancement
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0.16, i didnt really get obssessed with it until around 0.18 though when they started really shaping the game into what it is today. back when i first started playing i was really into astronomy but not really aerospace engineering/orbital mechanics, ksp changed that for me forever, ksp is my everything.
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I completed my first perfect kekkj maneuver.
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ADF-11F Raven (1:1 Replica w/ FAR)
noobsrtoast replied to Schwarz's topic in KSP1 The Spacecraft Exchange
how did you get it to balance out without a tail assembly? ive been trying to recreate the raven all day yesterday and today, and i cannot get it to work without a set of tails to stabilise the damn thing, it just drifts off to the right or to the left and completely stalls out- 6 replies
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im getting this really annoying glitch that seems to happen to every single ship that i build as of late, after a certain amount of time in flight it begins to spin rapidly in one direction and doesnt stop no matter what i do, turning on sas causes the spinning to stop but i cant turn in any direction but the direction the ship was uncontrollably spinning in. this has happened to the last 4 ships that i have built regardless of whether i had clipped parts or not, my controller also has no deadzone or joystick issues. does anybody know a way to fix this problem?