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Topics posted by sumghai
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[SOLVED] Tuning ModuleAblator and ModuleColorChanger parameters for a resilient but quick-charring heatshield
By sumghai, in KSP1 General Mod Development Help and Support
- 2 replies
- 1,000 views
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parts [1.10.x] SDHI Strobe-O-Matic Warning Rotator Lights (V1.0.1 / 29 August 2018) 1 2
By sumghai, in KSP1 Mod Releases
- 46 replies
- 21,350 views
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Understanding ModuleLight changes in 1.11
By sumghai, in KSP1 General Mod Development Help and Support
- 7 replies
- 1,565 views
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parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020) 1 2 3 4 82
By sumghai, in KSP1 Mod Releases
- 2,035 replies
- 652,635 views
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[ANSWERED] Part CFG tags - is it possible to use multiple autoLOC entries?
By sumghai, in KSP1 General Mod Development Help and Support
- 2 replies
- 1,408 views
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- 83 replies
- 11,057 views
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- 5 replies
- 4,769 views
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[Guide] Combining and remixing multiple add-ons with different Creative Commons licences
By sumghai, in KSP1 Mod Development
- 9 replies
- 6,656 views
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[WIP] Sum Dum Heavy Industries Service Module System (Stockalike) 1 2 3 4 13
By sumghai, in KSP1 Mod Development
- 322 replies
- 118,713 views
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Allow Kerbal Experience and Skill to be defined in CFGs
By sumghai, in KSP1 Suggestions & Development Discussion
- 4 replies
- 435 views
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Kerbal EVA parachutes at lower experience levels via CFG patching?
By sumghai, in KSP1 General Mod Development Help and Support
- 2 replies
- 606 views
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Questions and Topics suitable for this forum
By sumghai, in KSP1 General Mod Development Help and Support
- 0 replies
- 2,518 views
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[WIP/Planning] SDHI AeroFairings - incrementally tweakable clamshell payload shrouds 1 2 3 4
By sumghai, in KSP1 Mod Development
- 93 replies
- 23,834 views
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- 17 replies
- 3,334 views
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FusTek Station Parts Dev Thread (continuation of fusty's original work) 1 2 3 4 48
By sumghai, in KSP1 Mod Development
- 1,188 replies
- 369,118 views
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- 2 replies
- 944 views
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[Solved] Self-aligning docking ports and convex colliders 1 2
By sumghai, in KSP1 Modelling and Texturing Discussion
- 34 replies
- 7,124 views
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Exhaust FX - tweaking particle size and adding smoke trail
By sumghai, in KSP1 Modelling and Texturing Discussion
- 2 replies
- 1,577 views
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IVAs with no windows or internal light source still letting outside light in 1 2
By sumghai, in KSP1 Modelling and Texturing Discussion
- 44 replies
- 3,965 views
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[Tutorial] Downgrading your Unity project to 4.2.2
By sumghai, in KSP1 Modelling and Texturing Discussion
- 16 replies
- 6,135 views
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- 39 replies
- 10,295 views
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[CFG Question] Disabling Part Testing contracts for selected mod parts
By sumghai, in KSP1 Mod Development
- 2 replies
- 611 views
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Call for collaborators - Mechanical Engineering Reference Guide for Add-on Authors 1 2 3 4 5
By sumghai, in Science & Spaceflight
- 110 replies
- 11,489 views
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[Reference] Kerbal EVA model transform tree
By sumghai, in KSP1 C# Plugin Development Help and Support
- 9 replies
- 4,732 views
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[1.0.X - Experimental] [On Hold] FusTek Station Parts (WIPs on GitHub) 1 2 3 4 46
By sumghai, in KSP1 Mod Releases
- 1,127 replies
- 543,731 views