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Mr. Entropy

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Everything posted by Mr. Entropy

  1. The modular girder segment has slowly become one of my favorite parts due to its versatility. In addition to providing a convenient place to mount batteries, solar panels and scientific instruments, it can also double as emergency landing gear in a pinch thanks to its high impact tolerance.
  2. Before I unlocked landing legs, I just stuck a girder to the bottom of the science pod and landed that way. Simple, but effective.
  3. While tungsten is very hard and has an insane melting point, it's actually quite brittle. You can take a 1/8" tungsten welding electrode and snap it in half with your bare hand. Yes, hand as in singular. A steel wire the same size would just bend. Titanium would be a better choice for a building material, much stronger and lighter.
  4. 22 here. I want the smallest possible payload that will get the job done, whatever that job is.
  5. I don't like building any bigger than I absolutely need to for whatever mission I'm working on. Partially because I don't exactly have the best CPU in my PC, and also because I don't like wasting resources if I can help it.
  6. Sometimes the VAB or SPH wigs out and doesn't let you place parts where you should be able to. And I'm all for clipping parts together to make the spacecraft look better. Now, using Infinite Fuel? That's cheating, as is editing the config files.
  7. Pretty sure the Kerbals are actually using RP-1 or something similar instead of LH2. RP-1 a highly refined form of kerosene similar to jet fuel, and considering that jet engines in-game can use both jet fuel and rocket fuel tanks (the game counts both as liquid fuel), they're probably the same thing or at least similar enough.
  8. If you can get the apoapsis and periapsis within 2 km of each other, that's good enough for government work.
  9. Taking a nap in the Astronaut Complex after a long Science mission to Duna.
  10. You're not a bad person. Obviously, you're an engineer.
  11. Well, that's definitely an improvement over my first Mun landing attempt, which is officially recorded In the Entropy Aerospace expense report as a "lithobraking experiment".
  12. Well, you posted pics, so we can't say it didn't happen. My first Mun landing was actually an Apollo style mission. Wasn't easy, but I managed it after many rapid unplanned disassemblies and failed lithobraking experiments.
  13. I have a similar setup, except I don't put the extra sepratrons on for jettison, and I only use six for the abort as opposed to eight (although I could probably get away with just four). I have my staging order set to where the tower jettisons automatically along with my orbital insertion stage, and then have the whole thing plus the capsule decoupler tied to the abort button. The end result is that I use four fewer sepratrons, which ends up saving a bit of weight.
  14. I really just got started, so I don't really have a lot going on, only 3 active flights. One is a polar orbiting satellite in a 95km orbit, and two are basically Gemini clones (the tracking station counts that as one flight, apparently)I have docked together in a 100km orbit at a 45 degree inclination.
  15. So after watching a few guys on YouTube messing around with this game, I figured I'd give it a try. So far, so good, getting my money's worth out of it. Anyway, I've done the tutorials and read up on the basics of orbital mechanics. And now these Kerbals just gave me a blank check and unlimited resources, and I have no idea what I want to do with it.
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