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Motokid600

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Posts posted by Motokid600

  1. So in my pursuits to find why im missing parts in the Vapor Vent mod Linux was able to help me identify an issue with B9PartSwitch. Im not sure where to start in terms of trouble shooting. Here are my logs.

    KSP.log

    Player.log

    Mod List

    Some relevant lines pointed out by Linux.

    PartLoader: Compiling Part 'VaporVent/parts/Vent1/part/vent' 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    PartLoader: Encountered exception during compilation. System.NullReferenceException: Object reference not set to an instance of an object
      at B9PartSwitch.ColorPropertyModifierInfo+<CreateModifiers>d__4.MoveNext () [0x00050] in <a3c2951fc74e4639820ef37d2d29f386>:0 
      at B9PartSwitch.MaterialModifierInfo+<CreateModifiers>d__8.MoveNext () [0x001dd] in <a3c2951fc74e4639820ef37d2d29f386>:0 
      at B9PartSwitch.PartSubtype.Setup (B9PartSwitch.ModuleB9PartSwitch parent, System.Boolean displayWarnings) [0x00383] in <a3c2951fc74e4639820ef37d2d29f386>:0 
      at B9PartSwitch.ModuleB9PartSwitch.InitializeSubtypes (System.Boolean displayWarnings) [0x0005b] in <a3c2951fc74e4639820ef37d2d29f386>:0 
      at B9PartSwitch.ModuleB9PartSwitch.OnIconCreate () [0x00006] in <a3c2951fc74e4639820ef37d2d29f386>:0 
      at PartLoader.CreatePartIcon (UnityEngine.GameObject newPart, System.Single& iconScale) [0x0005c] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at PartLoader.ParsePart (UrlDir+UrlConfig urlConfig, ConfigNode node) [0x00ff2] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at PartLoader+<CompileParts>d__56.MoveNext () [0x00685] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0  
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    PartCompiler: Cannot compile part 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

    My suspicions are with mods that add menu functionality on parts. So the IVA switcher ( Reviva ) and Simple Repaint.

    Edit: It was Simple Repaint. Functionality was restored with its deletion.

  2. Thanks so much Linux. I'll be sure to post in B9PartSwitch. It has been acting odd now that I think about it. Missing menus and such. And let it be known that logs are always needed no matter the severity of the issue. My apologies for thinking otherwise. 

    Edit: It was Simple Repaint. B9 functionality restored and the illusive vents are now showing upon its deletion. Ill be sure to post in that thread.

  3. 5 hours ago, Snark said:

    So I was addressing that concern (which Motokid600 originally raised, and SciMan responded to, and you responded to) by pointing out that today's announcement addressed that fairly nicely and explicitly.  Because "KSP2 being highly moddable" is something that lots of people care about (thus this thread, yes?), and I'd hate to think that there are folks out there who may be needlessly unhappy or anxious because they're worrying about a thing that's been announced is not going to happen.

    I agree. Alot of what I was worried about was extinguished with the announcement. Cant wait for it!

  4. 9 minutes ago, The Aziz said:

    I wonder why they didn't for 5 years since acquiring the franchise.

    Because KSP was an existing game. Now that TT is publisher for KSP2 from the ground up? Beware. I would even bet their the reason updates/news is so slow. Probably fighting with the devs to chop the game up for monetization.

  5. 17 hours ago, HafCoJoe said:

    You could go into the configs and edit the colors manually if you want? They're located in GameData/Spectra/Spectra_Configs/Spectra_Configs.cfg, it shouldn't be too hard to find the color lines for each planet. Lmk if you have any troubles. Don't use the in game GUI though or what it might break some modulemanager files

    I dont seem to have a Spectra_Configs in my installation. Just Spectra_EVE and Spectra_Scatterer. Seems to be working okay.  Edit: This it?

    Edit2: I had the thought to copy AVP's color profile, but when I opened the atmo file it was the same as Spectra. Lol. So I suppose that might not be it.

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