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About DeliciousPi

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    Bottle Rocketeer
  1. Wow, it's like looking in a mirror. I have a folder full of stories that are three-quarters done, some of which date back to seventh grade, because I can never be bothered to finish my work instead of jumping ship to something new and shiny. There is one project, though, that I've worked on continuously since I was fourteen. It's almost completely unrecognizable from what it was when I started (and better, I'd like to think), but still feels like a connection back to what my life was like when I started it. It's certainly a weird feeling. I was there! Wow... I was in ninth grade in 201
  2. Good god, man, releasing this right at the start of the semester? When I'm online and in front of my computer all day? It's like you're trying to fail me. Shame on you.
  3. Moho, Eve, Gilly, Kerbin, Mun, Minmus, Duna, Ike, Dres, Jool, Laythe, Vall, Tylo, Bop, Pol, Eeloo. Me at first: "Huh? What's... huh... that's a lot of words... wait... there's some moons... wait! Clever..."
  4. ... I like this idea. Time to see what the big man has to say about it as soon as he's de-officed.
  5. Why thank you! Most impressive... My goal now is to replicate that - that is if my measly, dual-core laptop i5 can take it. I think it might be able to. I hope. Maybe. *Whimper*
  6. See... I don't think FAR-like aerodynamics in the stock game would be a good thing. I *love* FAR, but... I feel as though this game already has a bit of a steep learning curve already with planes - I took me a long time to get the hang of them, but now they're my favorite form of spacecraft. I feel as though Squad should partner with FAR and promote it: casual players who like the stock aerodynamics can stay with them - that's fine. People like me, who like a bit more realism, can get FAR! Maybe there could also be somewhere in between, as others on this thread have suggested. I know that if F
  7. Just a side matter: that's been my laptop wallpaper for a few months now. That should give you some idea of how important you are to the community.
  8. Well... this might sound a bit silly, but... if you want to return to the old level of Whackjob-Ness, maybe... ignore the new parts. I know I did; as someone who plays mostly sandbox, the new parts feel a bit unbalanced and OP... so I just ignored them. You want a challenge, Whack? build something big enough that it's a struggle to lift it with the 3.75 meter parts. Better yet, build one ship. One ship that will intercept an asteroid and land it on Kerbin. It dosen't matter what size. No parachutes. No 3.75 meter parts. No refueling. No orbital assembly. Just you, boosters, lag, and the forums
  9. Keptin... Thank you so, so much. I just figured that since I "knew" who made it, I should probably ask permission. It's just that most other explanations were unclear. Explaining it in words would have taken too long, due to the 2 1/2 minute time limit for the presentation. The fair's tomorrow, I'll let you know how it went. Unfortunately, the school has a blanket ban on pictures... If they catch you, it's grounds for suspension/expulsion. However, if I ever get to take it home perhaps I could take some pictures to show. In any case, If you want the info or report, just ask and I can upload th
  10. Hey, Keptin. First of all, thanks for the great tutorial. However... I'm doing a science project on the aerodynamics of paper planes with a buddy of mine. This thread first inspired us to come up with that idea. However, that's besides the point. We're doing our board right now, and were wondering: may we please print out the section of the guide where you explain the CoL with pictures and show it on our board? Just the part with the different wings with no fuelage and the blue CoL dot in the center. We will not modify it in any way, nor claim that it is ours or that we made it. You will be gi
  11. So... I'm sure I'm not the first to wonder this, but... are you going to be doing anything wih the new R.A.I.P.E.R. engines? In my personal experience so far, they make building SSTOs really, really easy... on my first try, I threw together 2 jet fuel tanks, 2 FLT 800s, and 2 R.A.I.P.E.Rs... and got into a 250 km orbit on first launch. WIth the jets/rockets combination, everyhing has taken at least 6 or 7 launches to work out. However, I would say that they are just short of being OP. (One nice thing is the instant response to throttle change in airbreathing mode... so nice...) I still think,
  12. Erhm... am I the only one listening to a ten-hour loop of "Mars, Bringer of War"? I think I am.
  13. Words words words words words! I know what I'm doing, I'm a professionalist! No need to worry! *Kaboom*
  14. Wait... has it... has it... stopped? That... that can't be true... no... that's impossible! How?
  15. Guys, call in the webmasters! We need to reinforce the mainframe - get some more liquid cooling over here!
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