Jump to content

Scrogdog

Members
  • Posts

    215
  • Joined

  • Last visited

Reputation

17 Good

Profile Information

  • About me
    Spacecraft Engineer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I did something similar and I have to admit the money pressure is a bit exciting to me. Much better than just "I screwed up time to revert". Last night I ran a mission where heat came darn close to consuming Val during ascent. But I simply had to push on because I deemed it not affordable to fail. I backed off of thrust and saved her, but it was right on the brink (or felt that way anyway). Then after I circularized orbit I didn't think I had enough fuel to get down. But I did... barely. Even though I was pretty sure my re-entry was going to be fine, I was still filled with fear during all the flames and such after all that. One of the most thrilling missions I've ever flown! Probably because I didn't think I could do it but did!
  2. I haven't done it myself, but someone mentioned that you can do these missions in parts. For example, if you have two tourists who each want a sub-orbital, you can do them one at a time. So, presumably, same thing here. Two flights to finish this one. I don't think you can do it at once because I'm pretty sure that you need to recover to complete each phase as bringing them back alive is important.
  3. I think people are getting a little worked up over semantics. As in what 1.0 means. I keep it rather simple. I came on board around .17. My cost to value ratio on this game is off the freaking charts. I almost feel guilty that I paid so little money for a game that has given me so much. Almost. I've played them all. BARIS, Virgin Shuttle, Microsoft Sim, Orbiter; name it. There is no other like KSP. I suppose it would be one thing if I came on board when I did and didn't see what I expected. But I did. I signed up for 'in development' and that's what I got. 1.0 was a marketing decision. Semantics. If they never did one more thing to this game, I would still play for the rest of my life. So, I'll be happy to critique anything I want. But what do I gain by doing so in a huff or with anger? Uh... re-entry needs some work, eh friends?
  4. Right click any facility and a window with an upgrade button appears. Mouse over the button to see what the upgrade does.
  5. Hmmm, I'm having the opposite observation. Coming in shallow is the only way the ablative material reduces. Last night I came in pretty steep with a botched sub-orbital with the MK1 and what actually happens is that I moved so fast through the 'heat area' that it barely even caused the effects to show much less reduce the shield. I should have been fried to a crisp, I believe. The way it is now it would less dangerous to do a straight up and down than to try and hit a re-entry corridor from orbit.
  6. Also, one does have the option of making choices to make the game more hard core. You can turn off the ability to revert, for example. Hard core players may use them all the time. I'm a seat of the pants engineer and pilot so... lol.
  7. Something else I noticed last night. After having Jeb and Val both gain an easy experience point by doing short biome hops near the space center, I figured why not try Bill and Bob too? And it worked; don't need SAS in this situation so it didn't matter that they could not turn it on. So now, Bill is a better engineer and Bob a better scientist via the XP they earned by piloting.
  8. I enjoy career. However, that's not to say that it does not need work because it certainly does. The ridiculous mission objectives break immersion, in my case. Somehow, I don't plan to actually use an SRB in the water. Also, there needs to be some sort of difference between a part that hasn't been tested in any capacity with one that has. Unfortunately, since there will be no failure mode for given parts in the game, I'm at a loss to suggest what the difference might mean. Also, there is no consequence to failing a test. And really, no way to fail it unless you don't meet parameters. That seems odd to me. In any case, as is almost always the case with new stuff for the game, I think they are moving in the right direction. Just not quite there yet.
  9. Crazy Train was solo Ozzy, not Sabbath. Not sure what my song would be but something about vultures circling dead carcasses would suffice.
  10. Merry Christmas to all and to all a good flight.
  11. Again, it's a marketing issue as far as I am concerned. It may be The Kerbal Space Program but it is still run by a human.
  12. User Rodian and I already brought this up months ago (both of us being in marketing), not because of in-game issues, but so that female users would have something to relate to. We didn't get very far.
  13. Tell you what, economics is going to force me to be a better player. Most of my stuff could be considered over-engineered, but who cares as long as it works, right? That attitude won't fly with money involved.
×
×
  • Create New...