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Everything posted by War Eagle 1
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Silhouette of Shuttle Trinity
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My gps system (just for fun until .21 comes out) However this was a close call. It actualy came with in 200 meters
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this one. Its a good one. http://kerbalspaceprogram.com/css-50/
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Still a better story than Twillight
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On its second flight, Crusader launches a LKO com-sat
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Shuttle Trinity during re-entry after deploying a com-satellite.
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Dragon Rider Capsule [0.23 (2/14/14)
War Eagle 1 replied to CardBoardBoxProcessor's topic in KSP1 Mod Releases
I hope you do. I really like this mod and IVA is not as big a deal. (Just a lil ocd about it). However because it is such a great design i can over look it. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
War Eagle 1 replied to Cepheus's topic in KSP1 Mod Releases
I know its just a thought for future projects. plus everyones getting ready for .21 so all mod editing/creation is really low -
Component Space Shuttle V 5.0.1 (July 14, 2013)
War Eagle 1 replied to Cepheus's topic in KSP1 Mod Releases
glad to hear it and cant wait to see it in .21. Keep up the good work I have another idea/challenge for a mod you could do read this and if you make this a mod I will be glad to download it http://en.wikipedia.org/wiki/Venture_Star -
Space Shuttle Crusade deploying a space telescope. (no this isn't the buran this is a new space shuttle mod that has come out. ) http://forum.kerbalspaceprogram.com/showthread.php/8428-Component-Space-Shuttle-V-5-0-1-%28July-14-2013%29
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Dragon Rider Capsule [0.23 (2/14/14)
War Eagle 1 replied to CardBoardBoxProcessor's topic in KSP1 Mod Releases
Definitely hope -
Component Space Shuttle V 5.0.1 (July 14, 2013)
War Eagle 1 replied to Cepheus's topic in KSP1 Mod Releases
Hey I am really enjoying your mod. Keep up the good work I posted earlier that it needed an good IVA. If you can add this mod into yours for the next update it will save you the hassle of making your own. Keep up the good work. http://kerbalspaceprogram.com/mk3-cockpit-internals/ -
Dragon Rider Capsule [0.23 (2/14/14)
War Eagle 1 replied to CardBoardBoxProcessor's topic in KSP1 Mod Releases
its the blank iva that bugs me the most. When i look in the iva it looks like Kerbals sitting in a room in the matrix, just gray with nothing in it. -
Dragon Rider Capsule [0.23 (2/14/14)
War Eagle 1 replied to CardBoardBoxProcessor's topic in KSP1 Mod Releases
Good mod. I like that it acts as a lander and a shuttle but I have 2 complaints Needs a better IVA and the pod drains battery like a probe, take that away please. -
Component Space Shuttle V 5.0.1 (July 14, 2013)
War Eagle 1 replied to Cepheus's topic in KSP1 Mod Releases
I find deorbiting with rcs on helps then, once in the atmosphere burn a lil of to keep some speed up -
Component Space Shuttle V 5.0.1 (July 14, 2013)
War Eagle 1 replied to Cepheus's topic in KSP1 Mod Releases
Hey great mod. Just my two cents. make an IVA (I saw you plain on it but make it so all 7 kermans can be seen) Fix the landing gear (I just put on regular gear for now but would be nice to see a fix) in tracking station it wont allow me to click the fly or end flight button (I 2x click the ship to go to it) other than that I like it -
lately occasionally when i try to dock it will act crazy. it will cause the game to be unable to go back to the space center and when i choose the target it will cause the camera to fly away from the ships.
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Actually the pun was not intend. But when I noticed it I decided to keep it in there
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IDK why it wont show the pics. I posted this earlier on this forum
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I was landing at the north pole before it was cool
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to build stations http://kerbalspaceprogram.com/hydrotech-rcs-autopilot/ try this mod. This is how I dock my ships. I hope to someday not have to use it is extremely helpful. There is also a video on how to use it so pay attention
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I got a SSTO (or prototype that has failed to make orbit) that could probably make it to the north pole (maybe not back). Really fast, can hit 200m/s in under a minute. Maybe with some fixing up it can be really good. edit: and I just remembered i deleted it to . I ll try to rebuild it
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sorry about the pics. Ive been busy just trying to get my game to work.
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Ok so I have created one (simi) successful SSTO. However during its re-entry it started to flip around and was unable to regain control. Now I cant get back into orbit (trying to find the perfect balance between weight and speed but that will take time and practice). However when I at least escape the atmosphere, I see if it will do fine in re-entry. None so far have had good gliding re-entrys and all go into a unrecoverable flip around 20,000m. What do I do?
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I finally done it. I have finally made my own SSTO (and stock parts too). The pilot spent an hour in space and then burned to return to Kerbin. Unfortunately it became incredibly unstable during re-entry and fell apart. May the pilot forever inspire others to shoot for the stars.