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suzin.felipe

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  1. Dude, that is awesome. Love the creative use of mods and can only feel impressed by the size of what you are trying to do. Do you have some SS of the "Ion Net"? Will be looking forward for the next mission.
  2. Wow, that was a huge lander! My first landing was with the "Toyota Corolla" type lander. took me ages to go big as you did in the first try.
  3. Change engine in the middle of development is the same as throwing all they did till now and start from scratch. The only game that tried that was Duke Nuken and we all know how did that go. My opinion is that the last feature to be implemented is the career mode, after that a big push in polishing, adding parts for science and improving the physics model a bit. Ship the game as ready, cash in as much money as you can and start working in KSP II with the Cry engine or something like that if you want.
  4. KSP is develop by 6 dudes with no budget, previous experience, in a company with a completely different business focus. We are lucky that they had an engine that they could use. We can only hope that they finish this game soon, cash a really big profit and make KSP II with the better engine money can buy.
  5. That is very cool. I like the ideas and the general concept. Wouldn't it be better to have 4 drills connected to a single big converter instead of 4 small ones? I ask because I'm planning to copy, I mean, use as inspiration your scheme. Also, can we have some more pics of the ships that you used as well?
  6. Mine was a manned mission to Jool with the intention of delivering a ISA Mapsat satellite on every moon. I knew nothing about Jool, I thought that once in orbit around it, getting to the moons was just like flying from Kerbin to Mun or Minmus. So I set up an orbit 80 km height and was quite surprise when my ship sink in Jool.
  7. This is just awesome. I read that in Al Pacino's voice.
  8. I remember this same discussion about Redditors and Steam players. But the lack of treads about cats and comments like "pwned noob" makes me think that we are safe.
  9. If you need gods names, go indian, KSP will be released before you could use all the list. http://en.wikipedia.org/wiki/List_of_Hindu_deities Also a list of the major ones, if you want to keep in a manageable number. http://www.sanatansociety.org/hindu_gods_and_goddesses.htm#.Uk3l7YZgffs
  10. May I suggest something? Get a copy of Total War Rome II, which was just released as a finished game, from a massive studio with a dozen years of experience under their belts and an astronomic budget. Then make a note of all the bugs, incompetente IA, imbalances between units and come back to compare with KSP. Squad has 6 dudes, with no budget and 0 experience in making games. Does KSP look better now? Don't meant to offend, but your criticism is a bit unfair as they are not even in the stage where they can iron out bugs as they are still adding content. What is the point of fixing bugs if new system full of them will still be implemented?
  11. Usually complex systems cannot be implemented in parts, like a tech tree in one release, experiments in another and scientific equipment in the next. They are all part of a functioning pack and would be useless separately. What would be the advantage in having fast update of useless stuff?
  12. I don't think .22 or shotgun slugs are the best against zombies. I would stick to a old school Ruger .308 rifle. Do they still make those?
  13. Nah Hayoo, clearly if you call any of those characters Betty they would be perceived as female. Aramchek, it's a personal preference of mine indeed. I think the game will be much more enjoyable, fun and complete with female Kerbals. Also I never made an equality argument, you are the one pulling this card, which actually is reason enough to lock this tread. All I and the other players are asking is for a feature to make the game better. I'm pretty sure you have a list of your own of features that you would like to see implemented, and not sure why it offend you so much that females get to be represented as well in the game.
  14. Mainly because I don't want KSP to end up in one of these lists: http://www.cracked.com/blog/6-sexist-video-game-problems-even-bigger-than-breasts/ That website is read by millions of people, future customers. You can also read the comment below as well, and if you can't see the problem still, you should really pay more attention on what women are saying in this tread.
  15. Sorry, if you go back to all the posts from females in this tread you will see that they clearly identify the models as males and are asking for a female model. Changing names won't cut it. Unless of course you want to alienate a big part of the player base.
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