CheesySquid279

Members
  • Content Count

    31
  • Joined

  • Last visited

Everything posted by CheesySquid279

  1. Last game I beat...Fallout New Vegas. I have played it so many times. I love that game.
  2. I was trying to think up a username for ps3, (long before I moved to PC) and I looked online and a suggestion was to pick a food, and an animal. Thus, the legacy of CheesySquid began. It has taken many forms, be they SirCheesySquid, or TheCheesySquid, or DatCheesySquid, but CheesySquid has remained nonetheless.
  3. Do not roundhouse kick the magic boulder.
  4. [buh-voo-yee] Exclamation of excitement. Usually used in place of words similar to "cowabunga" funakyet
  5. Personally, I have had no problems at all using HyperEdit in .23, but that might just be me.
  6. I don't know that much about modding, but I will do some tweaking with the config files to see if I can balance it a little bit.
  7. I hope not. I love what there is so far and it has great potential.
  8. I'd say that KW and NovaPunch are the best. B9 is good too, but that is mostly oriented toward spaceplanes, as Mitchz95 said. However, I found that by going into the KW and NovaPunch files, i could remove parts I didn't like, allowing me to have both mods with decreased memory usage.
  9. Thanks! I will make sure I give you credit for everything in the thread!
  10. Hi! I am making a modpack of mods that improve the stock KSP experience! I was wondering if it would be possible to add your mod into the pack?
  11. Hi! I am making a modpack of mods that improve the stock KSP experience! I was wondering if it would be possible to add your mod into the pack?
  12. Hi! I am making a modpack of mods that improve the stock KSP experience! I was wondering if it would be possible to add your mod into the pack?
  13. Hi! I am making a modpack of mods that improve the stock KSP experience! I was wondering if it would be possible to add your mod into the pack?
  14. Hi! I am making a modpack of mods that improve the stock KSP experience! I was wondering if it would be possible to add your mod into the pack?
  15. Hi! I am making a modpack of mods that improve the stock KSP experience! I was wondering if it would be possible to add your mod into the pack?